ref: 3648afda1694fcb4d6fe6625b14f5a3f8bc29c38
dir: /constants/serial_constants.asm/
; wLinkMode const_def const LINK_NULL ; 0 const LINK_TIMECAPSULE ; 1 const LINK_TRADECENTER ; 2 const LINK_COLOSSEUM ; 3 const LINK_MOBILE ; 4 ; hSerialReceive high nybbles DEF SERIAL_TIMECAPSULE EQU $60 DEF SERIAL_TRADECENTER EQU $70 DEF SERIAL_BATTLE EQU $80 DEF ESTABLISH_CONNECTION_WITH_INTERNAL_CLOCK EQU $01 DEF ESTABLISH_CONNECTION_WITH_EXTERNAL_CLOCK EQU $02 DEF START_TRANSFER_EXTERNAL_CLOCK EQU $80 ; 1 << rSC_ON DEF START_TRANSFER_INTERNAL_CLOCK EQU $81 ; (1 << rSC_ON) | 1 ; hSerialConnectionStatus DEF USING_EXTERNAL_CLOCK EQU $01 DEF USING_INTERNAL_CLOCK EQU $02 DEF CONNECTION_NOT_ESTABLISHED EQU $ff ; length of a patch list (less than any of the signal bytes) DEF SERIAL_PATCH_LIST_LENGTH EQU $fc ; signals the start of an array of bytes transferred over the link cable DEF SERIAL_PREAMBLE_BYTE EQU $fd ; this byte is used when there is no data to send DEF SERIAL_NO_DATA_BYTE EQU $fe ; signals the end of one part of a patch list (there are two parts) for player/enemy party data DEF SERIAL_PATCH_LIST_PART_TERMINATOR EQU $ff ; used to replace SERIAL_NO_DATA_BYTE DEF SERIAL_PATCH_REPLACEMENT_BYTE EQU $ff DEF SERIAL_PREAMBLE_LENGTH EQU 6 DEF SERIAL_RN_PREAMBLE_LENGTH EQU 7 DEF SERIAL_RNS_LENGTH EQU 10 DEF SERIAL_MAIL_PREAMBLE_BYTE EQU $20 DEF SERIAL_MAIL_REPLACEMENT_BYTE EQU $21 DEF SERIAL_MAIL_PREAMBLE_LENGTH EQU 5 ; timeout duration after exchanging a byte DEF SERIAL_LINK_BYTE_TIMEOUT EQU $5000 DEF MAX_MYSTERY_GIFT_PARTNERS EQU 5