shithub: pokecrystal

ref: 1853e3d127556103fe5828b8589305192106d27e
dir: /constants/map_setup_constants.asm/

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; hMapEntryMethod values
; MapSetupScripts indexes (see data/maps/setup_scripts.asm)
	const_def $f1
	const MAPSETUP_WARP       ; f1
	const MAPSETUP_CONTINUE   ; f2
	const MAPSETUP_RELOADMAP  ; f3
	const MAPSETUP_TELEPORT   ; f4
	const MAPSETUP_DOOR       ; f5
	const MAPSETUP_FALL       ; f6
	const MAPSETUP_CONNECTION ; f7
	const MAPSETUP_LINKRETURN ; f8
	const MAPSETUP_TRAIN      ; f9
	const MAPSETUP_SUBMENU    ; fa
	const MAPSETUP_BADWARP    ; fb
	const MAPSETUP_FLY        ; fc

; MapSetupCommands indexes (see engine/overworld/map_setup.asm)
; Names taken from Condensation water's scripting compendium
; https://hax.iimarck.us/files/scriptingcodes_eng.htm
	const_def
	const map_lcd_on              ; 00
	const map_lcd_off             ; 01
	const map_sound_off           ; 02
	const map_music               ; 03
	const map_start_music         ; 04
	const map_fade_music          ; 05
	const map_fade                ; 06
	const map_bike_music          ; 07
	const map_music_force         ; 08
	const map_max_volume          ; 09
	const map_load_blocks         ; 0a
	const map_connection_blocks   ; 0b
	const map_save_screen         ; 0c
	const map_buffer_screen       ; 0d
	const map_load_graphics       ; 0e
	const map_load_tileset        ; 0f
	const map_time_of_day         ; 10
	const map_palettes            ; 11
	const map_wildmons            ; 12
	const map_sprites             ; 13
	const map_change_callback     ; 14
	const map_start_callback      ; 15
	const map_load_objects        ; 16
	const map_load_spawn          ; 17
	const map_load_connection     ; 18
	const map_load_warp           ; 19
	const map_load_attributes     ; 1a
	const map_load_attributes_2   ; 1b
	const map_clear_bg_palettes   ; 1c
	const map_fade_out_palettes   ; 1d
	const map_fade_in_palettes    ; 1e
	const map_anchor_screen       ; 1f
	const map_warp_face           ; 20
	const map_face_down           ; 21
	const map_spawn_coord         ; 22
	const map_player_coord        ; 23
	const map_prolong_sprites     ; 24
	const map_delay_sprites       ; 25
	const map_update_roam         ; 26
	const map_keep_roam           ; 27
	const map_fade_out_music      ; 28
	const map_animations_on       ; 29
	const map_animations_off      ; 2a
	const map_keep_palettes       ; 2b
	const map_text_scroll_off     ; 2c
	const map_stop_script         ; 2d
map_end EQU -1

; callback types
	const_def 1
	const MAPCALLBACK_TILES
	const MAPCALLBACK_OBJECTS
	const MAPCALLBACK_CMDQUEUE
	const MAPCALLBACK_SPRITES
	const MAPCALLBACK_NEWMAP