shithub: pokecrystal

ref: 13837b429c16ab6c07c95ee8849750753ef5c903
dir: /macros/scripts/gfx_anims.asm/

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; pic + oam animations

frame: MACRO
	db \1
x = \2
if _NARG > 2
rept _NARG - 2
x |= 1 << (\3 + 1)
	shift
endr
endc
	db x
ENDM

	const_def -1, -1

	const endanim_command ; $ff
endanim: MACRO
	db endanim_command
ENDM

	const dorestart_command ; $fe
dorestart: MACRO
	db dorestart_command
ENDM

	const dowait_command ; $fd
dowait: MACRO
	db dowait_command
	db \1 ; frames
ENDM

	const delanim_command ; $fc
delanim: MACRO
; Removes the object from the screen, as opposed to `endanim` which just stops all motion
	db delanim_command
ENDM


; Used for pic animations
	const_def -2, -1

	const setrepeat_command ; $fe
setrepeat: MACRO
	db setrepeat_command
	db \1 ; amount of times to repeat
ENDM

	const dorepeat_command ; $fd
dorepeat: MACRO
	db dorepeat_command
	db \1 ; command offset to jump to
ENDM