ref: 0e818f8b8bfe1f061a31c413d131fb766d12245c
dir: /tools/lz/nullcomp.c/
#include "proto.h" /* Null compressor: stores data uncompressed, using literal (0) commands only. Methods defined: 2 Flags values: 0 = split a trailing 33-to-64-byte block at the end into two short blocks; 1 = don't */ struct command * store_uncompressed (__attribute__((unused)) const unsigned char * data, __attribute__((unused)) const unsigned char * bitflipped, unsigned short * size, unsigned flags) { unsigned short position, block, remainder = *size; struct command * result = NULL; *size = 0; for (position = 0; remainder; position += block, remainder -= block) { block = (remainder > MAX_COMMAND_COUNT) ? MAX_COMMAND_COUNT : remainder; if (!(flags & 1) && (block <= (2 * SHORT_COMMAND_COUNT)) && (block > SHORT_COMMAND_COUNT)) block = SHORT_COMMAND_COUNT; result = realloc(result, sizeof(struct command) * (1 + *size)); result[(*size) ++] = (struct command) {.command = 0, .count = block, .value = position}; } return result; }