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faf04e4a
– Fabien Sanglard <fabien.sanglard@gmail.com>
authored
on 2012/12/14 03:57
Typo in last commit: Build is now clean on both Windows and Mac OSX
ed3c7317
– Fabien Sanglard <fabien.sanglard@gmail.com>
authored
on 2012/12/14 03:56
Fixed game.c bug crashing in SDL_WM_SetIcon
a7d509ec
– unknown <fabien@fabien-PC.(none)>
authored
on 2012/12/13 20:52
Fixed many silly bugs thanks to PVS Studio. Aslo started to heavily comments the different portions of the code
cac93fa1
– Fabien Sanglard <fabien.sanglard@gmail.com>
authored
on 2012/12/13 21:38
Removed many silly warnings.
fc4cce01
– unknown <fabien@fabien-PC.(none)>
authored
on 2012/12/13 18:19
Fixed build. Both platforms are now good.
fb269372
– Fabien Sanglard <fabien.sanglard@gmail.com>
authored
on 2012/12/13 21:12
Merged.
cbe0afde
– Fabien Sanglard <fabien.sanglard@gmail.com>
authored
on 2012/12/13 21:09
Still doing a lot of clean up with unit8_t and char. Thebuild is now broken :(.
87618da5
– Fabien Sanglard <fabien.sanglard@gmail.com>
authored
on 2012/12/13 20:30
Swtiched back uint8_t to char for string functions.
edacaef2
– Fabien Sanglard <fabien.sanglard@gmail.com>
authored
on 2012/12/13 18:24
Added build instructions for Windows and Mac OS X
96c70e5e
– unknown <fabien@fabien-PC.(none)>
authored
on 2012/12/13 18:16
Removed DOS support from sound.c
e63a4a07
– Fabien Sanglard <fabien.sanglard@gmail.com>
authored
on 2012/12/13 18:12
Merge branch 'master' of github.com:fabiensanglard/chocolate_duke3D
957ca0fe
– Fabien Sanglard <fabien.sanglard@gmail.com>
authored
on 2012/12/13 18:11
Mac OS X sound engine works :)
dd671e26
– Fabien Sanglard <fabien.sanglard@gmail.com>
authored
on 2012/12/13 16:56
Fixed dummy sound system problem (faking playing a sound had to return FX_Ok instead of 1
28c20c61
– unknown <fabien@fabien-PC.(none)>
authored
on 2012/12/13 16:45
Merge branch 'master' of github.com:fabiensanglard/chocolate_duke3D
f768d183
– unknown <fabien@fabien-PC.(none)>
authored
on 2012/12/13 16:45
Removed Physic filesystem and DOS support
0a411d3d
– Fabien Sanglard <fabien.sanglard@gmail.com>
authored
on 2012/12/13 16:27
Fixed a 'few unit8_t instead of char' broken on MacOS Xwq from Windows
09ba7616
– unknown <fabien@fabien-PC.(none)>
authored
on 2012/12/13 14:14
Cleaned up a.c from useless method and old code.
ff3cdf89
– unknown <fabien@fabien-PC.(none)>
authored
on 2012/12/13 12:43
Building and Running on Windows :) !
284ae8be
– Fabien Sanglard <fabien.sanglard@gmail.com>
authored
on 2012/12/13 13:58
Redefined char to uint8_t: Crashing bug and Visual bug are now GONE git statusgit status
2de110a4
– Fabien Sanglard <fabien.sanglard@gmail.com>
authored
on 2012/12/13 13:48
Removed 'signed char' for int8_t
7ffae16a
– Fabien Sanglard <fabien.sanglard@gmail.com>
authored
on 2012/12/13 13:09
Removed int for int32_t.
d795e124
– Fabien Sanglard <fabien.sanglard@gmail.com>
authored
on 2012/12/13 13:00
Completed removal of 'long' from Engine.
7c2fc914
– Fabien Sanglard <fabien.sanglard@gmail.com>
authored
on 2012/12/13 12:22
Removed all 'long' and 'unsigned long' from a.c. Removed most x*^ assembly too.
9a478707
– Fabien Sanglard <fabien.sanglard@gmail.com>
authored
on 2012/12/13 11:53
Removed 100+ Warning, mostly due to implicit type conversion.
e11e7cb4
– Fabien Sanglard <fabien.sanglard@gmail.com>
authored
on 2012/12/12 23:47
Added comment for Visible Surface Determination
99f04725
– unknown <fabien@fabien-PC.(none)>
authored
on 2012/12/12 19:45
Added comment and Macro control in render routines (a.c)
655efea6
– unknown <fabien@fabien-PC.(none)>
authored
on 2012/12/12 19:25
Added .gitignore filters. Added comment in a.c
f6d4da99
– unknown <fabien@fabien-PC.(none)>
authored
on 2012/12/12 19:19
Build and run well on Windows
902ed018
– Fabien Sanglard <fabien.sanglard@gmail.com>
authored
on 2012/12/12 21:36
Compile and run on MacOS X :)
62984ca1
– Fabien Sanglard <fabien.sanglard@gmail.com>
authored
on 2012/12/12 09:04
Fixed issue with more win32 calls, the sound engine is missing now.
6b9299bd
– Fabien Sanglard <fabien.sanglard@gmail.com>
authored
on 2012/12/12 08:30
Fixed Native timer issue (tentative to use SDL again)
c7e4c757
– Fabien Sanglard <fabien.sanglard@gmail.com>
authored
on 2012/12/12 00:15
Started port to XCode and Mac OS
d99a7719
– Fabien Sanglard <fabien.sanglard@gmail.com>
authored
on 2012/12/11 23:38
Create xcode project
8f77a7a9
– unknown <fabien@fabien-PC.(none)>
authored
on 2012/12/11 10:26
Fixed typo in README.md
865eec08
– unknown <fabien@fabien-PC.(none)>
authored
on 2012/12/11 10:25
Visual Studio 2005 solution is available in vs2005 folder
9e8c5274
– unknown <fabien@fabien-PC.(none)>
authored
on 2012/12/11 10:24
Converted Visual Studio to VS2012 (vs2005 still available)
8363dc8b
– unknown <fabien@fabien-PC.(none)>
authored
on 2012/12/11 10:13
Removed change log text (this is GIT metadata purpose)
624a44bf
– unknown <fabien@fabien-PC.(none)>
authored
on 2012/12/11 10:10
Added description of the project in README.md
ebe36c10
– unknown <fabien@fabien-PC.(none)>
authored
on 2012/12/11 10:05
Import of xDuke codebase.
90871363
– fabiensanglard <fabien.sanglard@gmail.com>
authored
on 2012/12/11 10:03
Initial commit