ref: f0ad54afe62f6e2ae8e194bf81f9efc356b9ccd7
dir: /Game/src/audiolib/mvreverb.asm/
IDEAL p386 MODEL flat dataseg CODESEG MASM ALIGN 4 ;================ ; ; MV_16BitReverb ; ;================ ; eax - source position ; edx - destination position ; ebx - Volume table ; ecx - number of samples PROC MV_16BitReverb_ PUBLIC MV_16BitReverb_ mov esi, eax lea edi, [edx - 2] ALIGN 4 rev16loop: movzx eax, word ptr [esi] ; get sample add edi, 2 movzx edx, ah sub ah, ah movsx eax, byte ptr [2*eax+ebx+1] ; volume translate low byte of sample xor edx, 80h movsx edx, word ptr [2*edx+ebx] ; volume translate high byte of sample add esi, 2 lea eax, [ eax + edx + 80h ] ; mix high byte of sample dec ecx ; decrement count mov [edi], ax ; write new sample to destination jnz rev16loop ; loop ret ENDP MV_16BitReverb_ ;================ ; ; MV_8BitReverb ; ;================ ; eax - source position ; edx - destination position ; ebx - Volume table ; ecx - number of samples PROC MV_8BitReverb_ PUBLIC MV_8BitReverb_ mov esi, eax lea edi, [edx - 1] xor eax, eax ALIGN 4 rev8loop: ; movzx eax, byte ptr [esi] ; get sample mov al, byte ptr [esi] ; get sample inc edi ; movsx eax, byte ptr [2*eax+ebx] ; volume translate sample mov al, byte ptr [2*eax+ebx] ; volume translate sample inc esi ; add eax, 80h add al, 80h dec ecx ; decrement count mov [edi], al ; write new sample to destination jnz rev8loop ; loop ret ENDP MV_8BitReverb_ ;================ ; ; MV_16BitReverbFast ; ;================ ; eax - source position ; edx - destination position ; ebx - number of samples ; ecx - shift PROC MV_16BitReverbFast_ PUBLIC MV_16BitReverbFast_ mov esi, eax mov eax,OFFSET rpatch16+3 mov [eax],cl lea edi, [edx - 2] ALIGN 4 frev16loop: mov ax, word ptr [esi] ; get sample add edi, 2 rpatch16: sar ax, 5 ;;;;Add 1 before shift add esi, 2 mov [edi], ax ; write new sample to destination dec ebx ; decrement count jnz frev16loop ; loop ret ENDP MV_16BITREVERBFAST_ ;================ ; ; MV_8BitReverbFast ; ;================ ; eax - source position ; edx - destination position ; ebx - number of samples ; ecx - shift PROC MV_8BitReverbFast_ PUBLIC MV_8BitReverbFast_ mov esi, eax mov eax,OFFSET rpatch8+2 mov edi, edx mov edx, 80h mov [eax],cl mov eax, 80h shr eax, cl dec edi sub edx, eax ALIGN 4 frev8loop: mov al, byte ptr [esi] ; get sample inc esi mov ecx, eax inc edi rpatch8: shr eax, 3 xor ecx, 80h ; flip the sign bit shr ecx, 7 ; shift the sign down to 1 add eax, edx add eax, ecx ; add sign bit to round to 0 dec ebx ; decrement count mov [edi], al ; write new sample to destination jnz frev8loop ; loop ret ENDP MV_8BITREVERBFAST_ ENDS END