ref: f0ad54afe62f6e2ae8e194bf81f9efc356b9ccd7
dir: /Game/src/audiolib/guswave.h/
/* Copyright (C) 1994-1995 Apogee Software, Ltd. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /********************************************************************** module: GUSWAVE.H author: James R. Dose date: March 23, 1994 Public header for for GUSWAVE.C (c) Copyright 1994 James R. Dose. All Rights Reserved. **********************************************************************/ #ifndef __GUSWAVE_H #define __GUSWAVE_H #define GUSWAVE_MinVoiceHandle 1 enum GUSWAVE_Errors { GUSWAVE_Warning = -2, GUSWAVE_Error = -1, GUSWAVE_Ok = 0, GUSWAVE_GUSError, GUSWAVE_NotInstalled, GUSWAVE_NoVoices, GUSWAVE_UltraNoMem, GUSWAVE_UltraNoMemMIDI, GUSWAVE_VoiceNotFound, GUSWAVE_InvalidVOCFile, GUSWAVE_InvalidWAVFile }; char *GUSWAVE_ErrorString( int ErrorNumber ); int GUSWAVE_VoicePlaying( int handle ); int GUSWAVE_VoicesPlaying( void ); int GUSWAVE_Kill( int handle ); int GUSWAVE_KillAllVoices( void ); int GUSWAVE_SetPitch( int handle, int pitchoffset ); int GUSWAVE_SetPan3D( int handle, int angle, int distance ); void GUSWAVE_SetVolume( int volume ); int GUSWAVE_GetVolume( void ); int GUSWAVE_VoiceAvailable( int priority ); int GUSWAVE_PlayVOC( char *sample, int pitchoffset, int angle, int volume, int priority, unsigned long callbackval ); int GUSWAVE_PlayWAV( char *sample, int pitchoffset, int angle, int volume, int priority, unsigned long callbackval ); int GUSWAVE_StartDemandFeedPlayback( void ( *function )( char **ptr, unsigned long *length ), int channels, int bits, int rate, int pitchoffset, int angle, int volume, int priority, unsigned long callbackval ); void GUSWAVE_SetCallBack( void ( *function )( unsigned long ) ); void GUSWAVE_SetReverseStereo( int setting ); int GUSWAVE_GetReverseStereo( void ); int GUSWAVE_Init( int numvoices ); void GUSWAVE_Shutdown( void ); #pragma aux GUSWAVE_Shutdown frame; #endif