ref: f0ad54afe62f6e2ae8e194bf81f9efc356b9ccd7
dir: /Game/src/audiolib/awe32.c/
/* Copyright (C) 1994-1995 Apogee Software, Ltd. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /********************************************************************** module: AWE32.C author: James R. Dose date: August 23, 1994 Cover functions for calling the AWE32 low-level library. (c) Copyright 1994 James R. Dose. All Rights Reserved. **********************************************************************/ #include <conio.h> #include <string.h> #include "dpmi.h" #include "blaster.h" #include "ctaweapi.h" #include "awe32.h" #define _inp inp #define _outp outp /* DSP defines */ #define MPU_ACK_OK 0xfe #define MPU_RESET_CMD 0xff #define MPU_ENTER_UART 0x3f static WORD wSBCBaseAddx; /* Sound Blaster base address */ static WORD wEMUBaseAddx; /* EMU8000 subsystem base address */ static WORD wMpuBaseAddx; /* MPU401 base address */ static unsigned short NoteFlags[ 128 ]; /* macros */ #define SBCPort( x ) ( ( x ) + wSBCBaseAddx ) #define MPUPort( x ) ( ( x ) + wMpuBaseAddx ) static SOUND_PACKET spSound = { 0 }; static LONG lBankSizes[ MAXBANKS ] = { 0 }; unsigned SetES( void ); #pragma aux SetES = \ "xor eax, eax" \ "mov ax, es" \ "mov bx, ds" \ "mov es, bx" \ modify [ eax ebx ]; void RestoreES( unsigned num ); #pragma aux RestoreES = \ "mov es, ax" \ parm [ eax ]; int AWE32_ErrorCode = AWE32_Ok; #define AWE32_SetErrorCode( status ) \ AWE32_ErrorCode = ( status ); /*--------------------------------------------------------------------- Function: AWE32_ErrorString Returns a pointer to the error message associated with an error number. A -1 returns a pointer the current error. ---------------------------------------------------------------------*/ char *AWE32_ErrorString ( int ErrorNumber ) { char *ErrorString; switch( ErrorNumber ) { case AWE32_Warning : case AWE32_Error : ErrorString = AWE32_ErrorString( AWE32_ErrorCode ); break; case AWE32_Ok : ErrorString = "AWE32 ok."; break; case AWE32_SoundBlasterError : ErrorString = BLASTER_ErrorString( BLASTER_Error ); break; case AWE32_NotDetected : ErrorString = "Could not detect AWE32."; break; case AWE32_UnableToInitialize : ErrorString = "Unable to initialize AWE32."; case AWE32_MPU401Error : ErrorString = "MPU-401 initialization failed in AWE32."; break; case AWE32_DPMI_Error : ErrorString = "DPMI Error in AWE32."; break; default : ErrorString = "Unknown AWE32 error code."; break; } return( ErrorString ); } /********************************************************************** Memory locked functions: **********************************************************************/ #define AWE32_LockStart AWE32_NoteOff void AWE32_NoteOff ( int channel, int key, int velocity ) { unsigned temp; temp = SetES(); awe32NoteOff( channel, key, velocity ); RestoreES( temp ); NoteFlags[ key ] ^= ( 1 << channel ); } void AWE32_NoteOn ( int channel, int key, int velocity ) { unsigned temp; temp = SetES(); awe32NoteOn( channel, key, velocity ); RestoreES( temp ); NoteFlags[ key ] |= ( 1 << channel ); } void AWE32_PolyAftertouch ( int channel, int key, int pressure ) { unsigned temp; temp = SetES(); awe32PolyKeyPressure( channel, key, pressure ); RestoreES( temp ); } void AWE32_ChannelAftertouch ( int channel, int pressure ) { unsigned temp; temp = SetES(); awe32ChannelPressure( channel, pressure ); RestoreES( temp ); } void AWE32_ControlChange ( int channel, int number, int value ) { unsigned temp; int i; unsigned channelmask; temp = SetES(); if ( number == 0x7b ) { channelmask = 1 << channel; for( i = 0; i < 128; i++ ) { if ( NoteFlags[ i ] & channelmask ) { awe32NoteOff( channel, i, 0 ); NoteFlags[ i ] ^= channelmask; } } } else { awe32Controller( channel, number, value ); } RestoreES( temp ); } void AWE32_ProgramChange ( int channel, int program ) { unsigned temp; temp = SetES(); awe32ProgramChange( channel, program ); RestoreES( temp ); } void AWE32_PitchBend ( int channel, int lsb, int msb ) { unsigned temp; temp = SetES(); awe32PitchBend( channel, lsb, msb ); RestoreES( temp ); } /*--------------------------------------------------------------------- Function: AWE32_LockEnd Used for determining the length of the functions to lock in memory. ---------------------------------------------------------------------*/ static void AWE32_LockEnd ( void ) { } /* static int InitMPU ( void ) { volatile DWORD dwCount; for (dwCount=0; dwCount<0x2000; dwCount++) ; dwCount = 0x2000; while (dwCount && _inp(MPUPort(1)) & 0x40) --dwCount; _outp(MPUPort(1), MPU_RESET_CMD); for (dwCount=0; dwCount<0x2000; dwCount++) ; dwCount = 0x2000; while (dwCount && _inp(MPUPort(1)) & 0x80) --dwCount; _inp(MPUPort(0)); for (dwCount=0; dwCount<0x2000; dwCount++) ; dwCount = 0x2000; while (dwCount && _inp(MPUPort(1)) & 0x40) --dwCount; _outp(MPUPort(1), MPU_RESET_CMD); for (dwCount=0; dwCount<0x2000; dwCount++) ; dwCount = 0x2000; while (dwCount && _inp(MPUPort(1)) & 0x80) --dwCount; _inp(MPUPort(0)); for (dwCount=0; dwCount<0x2000; dwCount++) ; dwCount = 0x2000; while (dwCount && _inp(MPUPort(1)) & 0x40) --dwCount; _outp(MPUPort(1), MPU_ENTER_UART); for (dwCount=0; dwCount<0x2000; dwCount++) ; dwCount = 0x2000; while (dwCount && _inp(MPUPort(1)) & 0x80) --dwCount; if (!dwCount) return TRUE; if (_inp(MPUPort(0)) != MPU_ACK_OK) return TRUE; // mask MPU-401 interrupt _outp(SBCPort(0x4), 0x83); _outp(SBCPort(0x5), _inp(SBCPort(0x5)) & ~0x04); return FALSE; } */ /*������������������������������������������������������������������������*/ /*� ShutdownMPU �*/ /*� Cleans up Sound Blaster to normal state. �*/ /*������������������������������������������������������������������������;*/ static void ShutdownMPU ( void ) { volatile DWORD dwCount; for (dwCount=0; dwCount<0x2000; dwCount++) ; dwCount = 0x2000; while (dwCount && _inp(MPUPort(1)) & 0x40) --dwCount; _outp(MPUPort(1), MPU_RESET_CMD); for (dwCount=0; dwCount<0x2000; dwCount++) ; _inp(MPUPort(0)); for (dwCount=0; dwCount<0x2000; dwCount++) ; dwCount = 0x2000; while (dwCount && _inp(MPUPort(1)) & 0x40) --dwCount; _outp(MPUPort(1), MPU_RESET_CMD); for (dwCount=0; dwCount<0x2000; dwCount++) ; _inp(MPUPort(0)); } /*������������������������������������������������������������������������*/ /*� LoadSBK �*/ /*������������������������������������������������������������������������;*/ static void LoadSBK ( void ) { /* use embeded preset objects */ spSound.bank_no = 0; /* load as Bank 0 */ spSound.total_banks = 1; /* use 1 bank first */ lBankSizes[ 0 ] = 0; /* ram is not needed */ spSound.banksizes = lBankSizes; awe32DefineBankSizes( &spSound ); awe32SoundPad.SPad1 = awe32SPad1Obj; awe32SoundPad.SPad2 = awe32SPad2Obj; awe32SoundPad.SPad3 = awe32SPad3Obj; awe32SoundPad.SPad4 = awe32SPad4Obj; awe32SoundPad.SPad5 = awe32SPad5Obj; awe32SoundPad.SPad6 = awe32SPad6Obj; awe32SoundPad.SPad7 = awe32SPad7Obj; } int AWE32_Init ( void ) { int status; BLASTER_CONFIG Blaster; wSBCBaseAddx = 0x220; wEMUBaseAddx = 0x620; wMpuBaseAddx = 0x330; status = BLASTER_GetCardSettings( &Blaster ); if ( status != BLASTER_Ok ) { status = BLASTER_GetEnv( &Blaster ); if ( status != BLASTER_Ok ) { AWE32_SetErrorCode( AWE32_SoundBlasterError ); return( AWE32_Error ); } } wSBCBaseAddx = Blaster.Address; if ( wSBCBaseAddx == UNDEFINED ) { wSBCBaseAddx = 0x220; } wMpuBaseAddx = Blaster.Midi; if ( wMpuBaseAddx == UNDEFINED ) { wMpuBaseAddx = 0x330; } wEMUBaseAddx = Blaster.Emu; if ( wEMUBaseAddx <= 0 ) { wEMUBaseAddx = wSBCBaseAddx + 0x400; } status = awe32Detect( wEMUBaseAddx ); if ( status ) { AWE32_SetErrorCode( AWE32_NotDetected ); return( AWE32_Error ); } status = awe32InitHardware(); if ( status ) { AWE32_SetErrorCode( AWE32_UnableToInitialize ); return( AWE32_Error ); } status = awe32InitMIDI(); if ( status ) { AWE32_Shutdown(); AWE32_SetErrorCode( AWE32_MPU401Error ) return( AWE32_Error ); } /* status = InitMPU(); if ( status ) { ShutdownMPU(); status = InitMPU(); if ( status ) { ShutdownMPU(); status = InitMPU(); if ( status ) { AWE32_Shutdown(); AWE32_SetErrorCode( AWE32_MPU401Error ) return( AWE32_Error ); } } } */ status = DPMI_LockMemoryRegion( AWE32_LockStart, AWE32_LockEnd ); status |= DPMI_Lock( wSBCBaseAddx ); status |= DPMI_Lock( wEMUBaseAddx ); status |= DPMI_Lock( wMpuBaseAddx ); status |= DPMI_Lock( spSound ); status |= DPMI_Lock( lBankSizes ); status |= DPMI_LockMemory( NoteFlags, sizeof( NoteFlags ) ); // Lock awe32 library status = DPMI_LockMemoryRegion( __midieng_code, __midieng_ecode ); status = DPMI_LockMemoryRegion( __midieng_code(), __midieng_ecode() ); status = DPMI_LockMemoryRegion( __nrpn_code, __nrpn_ecode ); status = DPMI_LockMemoryRegion( __nrpn_code(), __nrpn_ecode() ); status = DPMI_LockMemoryRegion( &__midivar_data, &__midivar_edata ); status = DPMI_LockMemoryRegion( &__nrpnvar_data, &__nrpnvar_edata ); status = DPMI_LockMemoryRegion( &__embed_data, &__embed_edata ); if ( status != DPMI_Ok ) { ShutdownMPU(); awe32Terminate(); AWE32_SetErrorCode( AWE32_DPMI_Error ); return( AWE32_Error ); } // Set the number of voices to use to 32 awe32NumG = 32; awe32TotalPatchRam(&spSound); LoadSBK(); awe32InitMIDI(); awe32InitNRPN(); memset( NoteFlags, 0, sizeof( NoteFlags ) ); return( AWE32_Ok ); } void AWE32_Shutdown ( void ) { ShutdownMPU(); awe32Terminate(); DPMI_UnlockMemoryRegion( AWE32_LockStart, AWE32_LockEnd ); DPMI_Unlock( wSBCBaseAddx ); DPMI_Unlock( wEMUBaseAddx ); DPMI_Unlock( wMpuBaseAddx ); DPMI_Unlock( spSound ); DPMI_Unlock( lBankSizes ); DPMI_UnlockMemory( NoteFlags, sizeof( NoteFlags ) ); // Unlock awe32 library DPMI_UnlockMemoryRegion( __midieng_code, __midieng_ecode ); DPMI_UnlockMemoryRegion( __midieng_code(), __midieng_ecode() ); DPMI_UnlockMemoryRegion( __nrpn_code, __nrpn_ecode ); DPMI_UnlockMemoryRegion( __nrpn_code(), __nrpn_ecode() ); DPMI_UnlockMemoryRegion( &__midivar_data, &__midivar_edata ); DPMI_UnlockMemoryRegion( &__nrpnvar_data, &__nrpnvar_edata ); DPMI_UnlockMemoryRegion( &__embed_data, &__embed_edata ); }