shithub: duke3d

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ad806c65 – Tanguy Fautre <tanguy@fautre.com> authored on 2020/02/15 15:24
Increased resolution limit to 4K

50492913 – Tanguy Fautre <tanguy@fautre.com> authored on 2020/02/15 15:07
Disable pixelsAllowed limit by default, causes too many pixels not to be drawn in cut scenes, logos, minimaps, etc.

8d351b30 – Tanguy Fautre <tanguy@fautre.com> authored on 2020/02/15 14:41
Merge branch 'master' of https://github.com/GPSnoopy/chocolate_duke3D

7452a103 – Tanguy Fautre <tanguy@fautre.com> authored on 2020/02/15 14:41
Fix Linux compilation.

8ca154ac – Tanguy Fautre <GPSnoopy@users.noreply.github.com> authored and GitHub <noreply@github.com> committed on 2020/02/15 14:39
Updated known issues.

db01eff6 – Tanguy Fautre <tanguy@fautre.com> authored on 2020/02/15 14:35
64-bit: Fix writing and reading 64-bit savegames (still incompatible with 32-bits savegames though)

f5d27824 – Tanguy Fautre <tanguy@fautre.com> authored on 2020/02/15 13:38
Fix strict aliasing float to int pointer cast

b09f05c9 – Tanguy Fautre <tanguy@fautre.com> authored on 2020/02/15 11:18
typowq

1ae3ca89 – Tanguy Fautre <tanguy@fautre.com> authored on 2020/02/15 11:10
More Linux MIDI chasing, updated README

9bb4db58 – Tanguy Fautre <tanguy@fautre.com> authored on 2020/02/15 10:23
Chasing MIDI not playing by default on Ubuntu via SDL2-mixer/vcpkg

38b0a0e8 – Tanguy Fautre <tanguy@fautre.com> authored on 2020/02/15 08:57
Fix problems related to running on Linux

4a5499b5 – Tanguy Fautre <GPSnoopy@users.noreply.github.com> authored and GitHub <noreply@github.com> committed on 2020/02/14 20:42
Rewording intro.

dc6452e6 – Tanguy Fautre <GPSnoopy@users.noreply.github.com> authored and GitHub <noreply@github.com> committed on 2020/02/14 20:41
Rewording of intro.

c7455bd4 – Tanguy Fautre <GPSnoopy@users.noreply.github.com> authored and GitHub <noreply@github.com> committed on 2020/02/14 20:35
Updated requirements.

8d95424b – Tanguy Fautre <tanguy@fautre.com> authored on 2020/02/14 20:09
Merge branch 'master' of https://github.com/GPSnoopy/chocolate_duke3D

1d725cd2 – Tanguy Fautre <tanguy@fautre.com> authored on 2020/02/14 20:08
Removed old build systems files.

8696b0eb – Tanguy Fautre <GPSnoopy@users.noreply.github.com> authored and GitHub <noreply@github.com> committed on 2020/02/14 20:02
Fixed typo.

98f05d31 – Tanguy Fautre <GPSnoopy@users.noreply.github.com> authored and GitHub <noreply@github.com> committed on 2020/02/14 20:02
Updated badge URLs.

4dfdef48 – Tanguy Fautre <tanguy@fautre.com> authored on 2020/02/14 19:54
More Linux compilation fixes.

9f04350e – Tanguy Fautre <tanguy@fautre.com> authored on 2020/02/14 19:51
Fixed Linux compilation.

ebeba6bf – Tanguy Fautre <tanguy@fautre.com> authored on 2020/02/14 19:36
Added EOL git attributes for scripts.

159954ab – Tanguy Fautre <tanguy@fautre.com> authored on 2020/02/14 19:05
Added execute permission on Linux build scripts.

0b164a4c – Tanguy Fautre <tanguy@fautre.com> authored on 2020/02/14 19:01
Merge branch 'master' of https://github.com/GPSnoopy/chocolate_duke3D

41e355f2 – Tanguy Fautre <tanguy@fautre.com> authored on 2020/02/14 19:01
Added Linux build scripts.

6c7edf0b – Tanguy Fautre <GPSnoopy@users.noreply.github.com> authored and GitHub <noreply@github.com> committed on 2020/02/14 18:57
Updated Windows CI names

25dbde47 – Tanguy Fautre <GPSnoopy@users.noreply.github.com> authored and GitHub <noreply@github.com> committed on 2020/02/14 18:56
Added Linux CI

dbe20121 – Tanguy Fautre <tanguy@fautre.com> authored on 2020/02/14 18:55
Merge branch 'master' of https://github.com/GPSnoopy/chocolate_duke3D

b509c0a3 – Tanguy Fautre <tanguy@fautre.com> authored on 2020/02/14 18:55
Replace PLATFORM_UNIX with UNIX

75513c33 – Tanguy Fautre <GPSnoopy@users.noreply.github.com> authored and GitHub <noreply@github.com> committed on 2020/02/14 18:47
Added Windows CI

e1647ba1 – Tanguy Fautre <tanguy@fautre.com> authored on 2020/02/14 18:44
Added CMake based build system.

2a5e75b4 – Tanguy Fautre <tanguy@fautre.com> authored on 2020/02/12 17:37
Fixed low-detail mode and savegame thumbnail (broken years ago by tile module refactoring).

542731b6 – Tanguy Fautre <tanguy@fautre.com> authored on 2020/02/12 17:24
Fix bad logic when selecting 1-N GRP file (and another warning pointing to this mistake).

7f44c0aa – Tanguy Fautre <tanguy@fautre.com> authored on 2020/02/12 17:23
64-bit: Fix more warnings.

a0e4933f – Tanguy Fautre <tanguy@fautre.com> authored on 2020/02/12 16:08
64-bit: Fix game-related crashes and bugs, as well as more warnings.

1a6360ad – Tanguy Fautre <tanguy@fautre.com> authored on 2020/02/11 18:03
64-bit: Fixing immediate engine crash. The game plays the opening demo.

fffc1875 – Tanguy Fautre <tanguy@fautre.com> authored on 2020/02/11 16:38
64-bit: Fixed MV_BufferDescriptor.

a07f39df – Tanguy Fautre <tanguy@fautre.com> authored on 2020/02/11 16:31
64-bit: Fix rhlineasm4. "logo.anm" now plays without crashing.

b8eaa16f – Tanguy Fautre <tanguy@fautre.com> authored on 2020/02/11 16:24
64-bit: Fix initial segfaults.

b8703c99 – Tanguy Fautre <tanguy@fautre.com> authored on 2020/02/11 16:06
Added VS x64 configurations.

f47d9afa – Tanguy Fautre <tanguy@fautre.com> authored on 2020/02/10 16:55
Fixed multiple window creation when changing resolution.

d20b0f81 – Tanguy Fautre <tanguy@fautre.com> authored on 2020/02/10 16:33
Updated list of files to ignore.

f02995e2 – Tanguy Fautre <tanguy@fautre.com> authored on 2020/02/10 16:32
Moved all display.c SDL utility routines into a separate header.

3712e366 – Tanguy Fautre <tanguy@fautre.com> authored on 2020/02/10 15:20
Removed unused preprocessor define.

96ca4f7c – Tanguy Fautre <tanguy@fautre.com> authored on 2020/02/10 15:16
Removed PLATFORM_DOS

77df6fcc – Tanguy Fautre <tanguy@fautre.com> authored on 2020/02/10 14:53
Removing loads of platform specific cruft.

8c6c4b3d – Tanguy Fautre <tanguy@fautre.com> authored on 2020/02/09 18:36
Moved from SDL1 to SDL2, use off-screen surface blitting.

546ee154 – Tanguy Fautre <tanguy@fautre.com> authored on 2020/02/09 14:49
Use vcpkg 2020.01 for all dependencies.

1cfa1909 – Fabien <fabien.sanglard@gmail.com> authored and GitHub <noreply@github.com> committed on 2019/03/08 14:10
Merge pull request #50 from terrorcide/master

8994e194 – Dave Allen <david.j.allen@blueyonder.co.uk> authored on 2017/05/14 15:00
Fixed enet headers build

ef372086 – Fabien <fabien.sanglard@gmail.com> authored on 2016/01/31 11:19
Merge pull request #47 from juanmabc/patch-1

dc19e20f – J.M.B.C <juanmabcmail@gmail.com> authored on 2016/01/31 11:00
Update README.md to a more real state

2ded3bfe – J.M.B.C <juanmabcmail@gmail.com> authored on 2016/01/31 10:51
Update README.md to a more real state

dd8db653 – Fabien <fabien.sanglard@gmail.com> authored on 2015/09/01 19:19
Merge pull request #32 from darealshinji/automake-2

f0ad54af – Fabien <fabien.sanglard@gmail.com> authored on 2015/09/01 19:18
Merge pull request #29 from darealshinji/types-h

bfadba23 – Fabien <fabien.sanglard@gmail.com> authored on 2015/09/01 19:18
Merge pull request #33 from darealshinji/cleanup-1

fa17f876 – Fabien <fabien.sanglard@gmail.com> authored on 2015/09/01 19:17
Merge pull request #34 from darealshinji/cleanup-2

306d134c – Fabien <fabien.sanglard@gmail.com> authored on 2015/09/01 19:17
Merge pull request #35 from darealshinji/cleanup-3

c9799c7c – Fabien <fabien.sanglard@gmail.com> authored on 2015/09/01 19:17
Merge pull request #36 from darealshinji/cleanup-4

859d3aa4 – Fabien <fabien.sanglard@gmail.com> authored on 2015/09/01 19:16
Merge pull request #41 from darealshinji/enet-v1.3.13

bfdb982f – darealshinji <djcj@gmx.de> authored on 2015/08/29 12:00
Update ENet headers to release 1.3.13

befdc2c0 – Fabien <fabien.sanglard@gmail.com> authored on 2015/06/19 08:58
Merge pull request #39 from drschwabe/mouselook-strafing

2fe3bbb5 – Derrick Schwabe <admin@mrschwabe.com> authored on 2015/06/18 21:59
Ensure X axis mouse aim works while strafing.

14beb90c – Fabien <fabien.sanglard@gmail.com> authored on 2015/05/30 17:07
Merge pull request #38 from rohit-n/fix-floor

bcdc4411 – Rohit Nirmal <rohitnirmal9@gmail.com> authored on 2015/05/29 14:24
Fix some floors being drawn too dark.

dd086a88 – Fabien <fabien.sanglard@gmail.com> authored on 2015/05/21 09:36
Merge pull request #37 from rohit-n/fix-door

dddd52e3 – Rohit Nirmal <rohitnirmal9@gmail.com> authored on 2015/05/21 09:51
Fix door animation.

365f8ed1 – Marshall Banana <djcj@gmx.de> authored on 2015/05/03 06:25
Cleanup: -Wimplicit-function-declaration

fc9f0729 – Marshall Banana <djcj@gmx.de> authored on 2015/05/03 06:21
Cleanup: -Wparenthesis

fa0372ac – Marshall Banana <djcj@gmx.de> authored on 2015/05/03 06:15
Cleanup: -Wformat

b5c9aeaa – Marshall Banana <djcj@gmx.de> authored on 2015/05/03 06:13
Cleanup: -Wunused-function -Wunused-but-set-variable

d793e0ac – darealshinji <djcj@gmx.de> authored on 2015/05/03 05:04
Build with -fno-strict-aliasing -fno-aggressive-loop-optimizations

47e0efd7 – Marshall Banana <djcj@gmx.de> authored on 2015/05/03 03:22
Add -Wno-maybe-uninitialized -Wno-unused-result to CFLAGS

d8762759 – Marshall Banana <djcj@gmx.de> authored on 2015/05/03 03:11
Use windres on Windows builds

be8b6547 – Marshall Banana <djcj@gmx.de> authored on 2015/05/03 03:10
Typo: chocolateDukeRessources.rc -> chocolateDukeResources.rc

48ddd02b – Marshall Banana <djcj@gmx.de> authored on 2015/05/02 19:20
Fix compiling premap.o with -O0

b0697be2 – Marshall Banana <djcj@gmx.de> authored on 2015/05/02 18:46
Check for assert.h in system headers

4c3fbc62 – Marshall Banana <djcj@gmx.de> authored on 2015/05/02 18:45
Check for enet/enet.h in system headers

90d71738 – Marshall Banana <djcj@gmx.de> authored on 2015/05/02 18:44
Update .gitignore

b17c971a – Marshall Banana <djcj@gmx.de> authored on 2015/05/02 18:43
Add GNU automake files

28cc30cf – Marshall Banana <djcj@gmx.de> authored on 2015/05/02 18:08
Delete old makefiles

04e45448 – Fabien <fabien.sanglard@gmail.com> authored on 2015/05/01 21:19
Merge pull request #30 from darealshinji/patch-2

d9999409 – Fabien <fabien.sanglard@gmail.com> authored on 2015/05/01 21:18
Merge pull request #27 from darealshinji/comment

91764627 – Fabien <fabien.sanglard@gmail.com> authored on 2015/05/01 21:18
Merge pull request #23 from rohit-n/build-64bit

a25b16db – darealshinji <djcj@gmx.de> authored on 2015/04/30 17:45
Update cache.c

4aa0d650 – Rohit Nirmal <rohitnirmal9@gmail.com> authored on 2015/04/30 14:02
Fix crash when saving game while viewing a mirror.

5d9dcd0f – darealshinji <djcj@gmx.de> authored on 2015/04/29 14:48
Print trailing newline after game exit

fd04daea – darealshinji <djcj@gmx.de> authored on 2015/04/29 03:58
Console: don't wait for key input on exits

392f9a78 – Marshall Banana <djcj@gmx.de> authored on 2015/04/29 02:40
Avoid ambiguous types.h includes, remove redundant build.h include

6c998831 – darealshinji <djcj@gmx.de> authored on 2015/04/29 01:49
Treat this as a regular comment

60868762 – Fabien <fabien.sanglard@gmail.com> authored on 2015/04/28 15:05
Merge pull request #26 from darealshinji/patch-4

f3cd98c2 – Fabien <fabien.sanglard@gmail.com> authored on 2015/04/28 15:04
Merge pull request #25 from darealshinji/patch-3

dc86e198 – darealshinji <djcj@gmx.de> authored on 2015/04/27 13:52
Enable Alt+F4 to quick exit the game

935b2d59 – darealshinji <djcj@gmx.de> authored on 2015/04/26 23:38
Open .GRP in read-only mode

27447546 – Rohit Nirmal <rohitnirmal9@gmail.com> authored on 2015/04/02 11:26
64-bit: Fix crashes related to drawing certain sprites

caf9454f – Rohit Nirmal <rohitnirmal9@gmail.com> authored on 2015/03/31 11:24
64-bit: Save games read and write without crashing.

5becfc25 – Rohit Nirmal <rohitnirmal9@gmail.com> authored on 2015/03/30 19:06
64-bit: Sounds now (mostly) play correctly.

de2d6082 – Rohit Nirmal <rohitnirmal9@gmail.com> authored on 2015/03/20 09:36
64-bit: Add bounds check in weapon switching.

bef0add1 – Rohit Nirmal <rohitnirmal9@gmail.com> authored on 2014/12/14 17:21
64-bit: Fix initial segfaults.

ac03e8e1 – Fabien <fabien.sanglard@gmail.com> authored on 2015/03/23 05:51
Merge pull request #22 from jmtd/patch-1

8680acde – Jonathan Dowland <jon+github@alcopop.org> authored on 2015/03/23 05:23
remove broken link

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