ref: a398442d41ed928c12632909a02fd5f3052b7d27
dir: /Game/src/audiolib/standard.h/
/* Copyright (C) 1994-1995 Apogee Software, Ltd. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /********************************************************************** module: STANDARD.H author: James R. Dose date: May 25, 1994 Header containing standard definitions. (c) Copyright 1994 James R. Dose. All Rights Reserved. **********************************************************************/ #ifndef __STANDARD_H #define __STANDARD_H typedef int boolean; typedef int errorcode; #ifndef TRUE #define TRUE ( 1 == 1 ) #define FALSE ( !TRUE ) #endif enum STANDARD_ERRORS { Warning = -2, FatalError = -1, Success = 0 }; #define BITSET( data, bit ) \ ( ( ( data ) & ( bit ) ) == ( bit ) ) #define ARRAY_LENGTH( array ) \ ( sizeof( array ) / sizeof( ( array )[ 0 ] ) ) #define WITHIN_BOUNDS( array, index ) \ ( ( 0 <= ( index ) ) && ( ( index ) < ARRAY_LENGTH( array ) ) ) #define FOREVER for( ; ; ) #ifdef NDEBUG #define DEBUGGING 0 #else #define DEBUGGING 1 #endif #define DEBUG_CODE \ if ( DEBUGGING == 0 ) \ { \ } \ else #endif