ref: a20cc2d81463696a759b130f2d68f0d2f641075b
dir: /Game/src/scriplib.h/
//------------------------------------------------------------------------- /* Copyright (C) 1996, 2003 - 3D Realms Entertainment This file is part of Duke Nukem 3D version 1.5 - Atomic Edition Duke Nukem 3D is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License aint32_t with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. Original Source: 1996 - Todd Replogle Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms */ //------------------------------------------------------------------------- // scriplib.h #ifndef _scriplib_public #define _scriplib_public #ifdef __cplusplus extern "C" { #endif /* ============== = = SCRIPT_Init = ============== */ int32 SCRIPT_Init( uint8_t * name ); /* ============== = = SCRIPT_Free = ============== */ void SCRIPT_Free( int32 scripthandle ); /* ============== = = SCRIPT_Parse = ============== */ int32 SCRIPT_Parse ( uint8_t *data, int32 length, char * name ); /* ============== = = SCRIPT_Load = ============== */ int32 SCRIPT_Load ( char * filename ); /* ============== = = SCRIPT_Save = ============== */ void SCRIPT_Save (int32 scripthandle, char * filename); /* ============== = = SCRIPT_NumberSections = ============== */ int32 SCRIPT_NumberSections( int32 scripthandle ); /* ============== = = SCRIPT_Section = ============== */ uint8_t * SCRIPT_Section( int32 scripthandle, int32 which ); /* ============== = = SCRIPT_NumberEntries = ============== */ int32 SCRIPT_NumberEntries( int32 scripthandle, char * sectionname ); /* ============== = = SCRIPT_Entry = ============== */ char * SCRIPT_Entry( int32 scripthandle, char * sectionname, int32 which ); /* ============== = = SCRIPT_GetRaw = ============== */ char * SCRIPT_GetRaw(int32 scripthandle, char * sectionname, char * entryname); /* ============== = = SCRIPT_GetString = ============== */ void SCRIPT_GetString ( int32 scripthandle, char * sectionname, char * entryname, char * dest ); /* ============== = = SCRIPT_GetDoubleString = ============== */ void SCRIPT_GetDoubleString ( int32 scripthandle, char * sectionname, char * entryname, char * dest1, char * dest2 ); /* ============== = = SCRIPT_GetNumber = ============== */ boolean SCRIPT_GetNumber ( int32 scripthandle, char * sectionname, char * entryname, int32 * number ); /* ============== = = SCRIPT_GetBoolean = ============== */ void SCRIPT_GetBoolean ( int32 scripthandle, uint8_t * sectionname, uint8_t * entryname, boolean * bool ); /* ============== = = SCRIPT_GetFloat = ============== */ boolean SCRIPT_GetFloat ( int32 scripthandle, char * sectionname, char * entryname, float * floatnumber ); /* ============== = = SCRIPT_GetDouble = ============== */ void SCRIPT_GetDouble ( int32 scripthandle, char * sectionname, char * entryname, double * number ); /* ============== = = SCRIPT_PutComment = ============== */ void SCRIPT_PutComment( int32 scripthandle, uint8_t * sectionname, uint8_t * comment ); /* ============== = = SCRIPT_PutEOL = ============== */ void SCRIPT_PutEOL( int32 scripthandle, uint8_t * sectionname ); /* ============== = = SCRIPT_PutMultiComment = ============== */ void SCRIPT_PutMultiComment ( int32 scripthandle, uint8_t * sectionname, uint8_t * comment, ... ); /* ============== = = SCRIPT_PutSection = ============== */ void SCRIPT_PutSection( int32 scripthandle, uint8_t * sectionname ); /* ============== = = SCRIPT_PutRaw = ============== */ void SCRIPT_PutRaw ( int32 scripthandle, uint8_t * sectionname, uint8_t * entryname, uint8_t * raw ); /* ============== = = SCRIPT_PutString = ============== */ void SCRIPT_PutString ( int32 scripthandle, char * sectionname, char * entryname, char * string ); /* ============== = = SCRIPT_PutDoubleString = ============== */ void SCRIPT_PutDoubleString ( int32 scripthandle, char * sectionname, char * entryname, char * string1, char * string2 ); /* ============== = = SCRIPT_PutNumber = ============== */ void SCRIPT_PutNumber ( int32 scripthandle, char * sectionname, char * entryname, int32 number, boolean hexadecimal, boolean defaultvalue ); /* ============== = = SCRIPT_PutBoolean = ============== */ void SCRIPT_PutBoolean ( int32 scripthandle, uint8_t * sectionname, uint8_t * entryname, boolean bool ); /* ============== = = SCRIPT_PutDouble = ============== */ void SCRIPT_PutDouble ( int32 scripthandle, uint8_t * sectionname, uint8_t * entryname, double number, boolean defaultvalue ); #ifdef __cplusplus }; #endif #endif