ref: 841970e1ef524cb249a79f8bcce2545d714d8e5b
dir: /Game/src/global.h/
//
// global.h
// Duke3D
//
// Created by fabien sanglard on 12-12-17.
// Copyright (c) 2012 fabien sanglard. All rights reserved.
//
#ifndef Duke3D_global_h
#define Duke3D_global_h
#include <stdint.h>
void FixFilePath(char *filename);
int FindDistance3D(int ix, int iy, int iz);
void Shutdown(void);
#ifndef LITTLE_ENDIAN
#ifdef __APPLE__
#else
#define LITTLE_ENDIAN 1234
#endif
#endif
#ifndef BIG_ENDIAN
#ifdef __APPLE__
#else
#define BIG_ENDIAN 4321
#endif
#endif
#if WIN32
#ifndef BYTE_ORDER
#define BYTE_ORDER LITTLE_ENDIAN
#endif
#endif
#ifdef __APPLE__
#if __powerpc__
#define BYTE_ORDER BIG_ENDIAN
#else
// Defined in endian.h
// #define BYTE_ORDER LITTLE_ENDIAN
#endif
#endif
#ifndef BYTE_ORDER
#error Please define your platform.
#endif
#if (BYTE_ORDER == LITTLE_ENDIAN)
#define KeepShort IntelShort
#define SwapShort MotoShort
#define Keepint32_t IntelLong
#define Swapint32_t MotoLong
#else
#define KeepShort MotoShort
#define SwapShort IntelShort
#define Keepint32_t MotoLong
#define Swapint32_t IntelLong
#endif
int32_t MotoLong (int32_t l);
int32_t IntelLong (int32_t l);
void Error (int errorType, const char *error, ...);
#endif