ref: 655efea65ce66230dd62ce1a9bfcec22ba276f35
dir: /Game/src/rts.c/
//------------------------------------------------------------------------- /* Copyright (C) 1996, 2003 - 3D Realms Entertainment This file is part of Duke Nukem 3D version 1.5 - Atomic Edition Duke Nukem 3D is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. Original Source: 1996 - Todd Replogle Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms */ //------------------------------------------------------------------------- #include "duke3d.h" //============= // STATICS //============= int32 numlumps; static void **lumpcache; static lumpinfo_t *lumpinfo; // location of each lump on disk static boolean RTS_Started = false; char lumplockbyte[11]; /* ============================================================================ LUMP BASED ROUTINES ============================================================================ */ /* ==================== = = RTS_AddFile = = All files are optional, but at least one file must be found = Files with a .rts extension are wadlink files with multiple lumps = Other files are single lumps with the base filename for the lump name = ==================== */ void RTS_AddFile (char *filename) { wadinfo_t header; lumpinfo_t *lump_p; int32 i; int32 handle, length; int32 startlump; filelump_t *fileinfo; // // read the entire file in // FIXME: shared opens handle = SafeOpenRead( filename, filetype_binary ); startlump = numlumps; // WAD file printf(" Adding %s.\n",filename); SafeRead( handle, &header, sizeof( header ) ); if (strncmp(header.identification,"IWAD",4)) Error (EXIT_FAILURE, "RTS file %s doesn't have IWAD id\n",filename); header.numlumps = IntelLong(header.numlumps); header.infotableofs = IntelLong(header.infotableofs); length = header.numlumps*sizeof(filelump_t); fileinfo = alloca (length); if (!fileinfo) Error (EXIT_FAILURE, "RTS file could not allocate header info on stack"); lseek (handle, header.infotableofs, SEEK_SET); SafeRead (handle, fileinfo, length); numlumps += header.numlumps; // // Fill in lumpinfo // SafeRealloc((void **)&lumpinfo,numlumps*sizeof(lumpinfo_t)); lump_p = &lumpinfo[startlump]; for (i=startlump ; i<numlumps ; i++,lump_p++, fileinfo++) { lump_p->handle = handle; lump_p->position = IntelLong(fileinfo->filepos); lump_p->size = IntelLong(fileinfo->size); strncpy (lump_p->name, fileinfo->name, 8); } } /* ==================== = = RTS_Init = = Files with a .rts extension are idlink files with multiple lumps = ==================== */ void RTS_Init (char *filename) { int32 length; // // open all the files, load headers, and count lumps // numlumps = 0; lumpinfo = SafeMalloc(5); // will be realloced as lumps are added printf("RTS Manager Started.\n"); if (SafeFileExists(filename)) RTS_AddFile (filename); if (!numlumps) return; // // set up caching // length = (numlumps) * sizeof( *lumpcache ); lumpcache = SafeMalloc(length); memset(lumpcache,0,length); RTS_Started = true; } /* ==================== = = RTS_NumSounds = ==================== */ int32 RTS_NumSounds (void) { return numlumps-1; } /* ==================== = = RTS_SoundLength = = Returns the buffer size needed to load the given lump = ==================== */ int32 RTS_SoundLength (int32 lump) { lump++; if (lump >= numlumps) Error (EXIT_FAILURE, "RTS_SoundLength: %i >= numlumps",lump); return lumpinfo[lump].size; } /* ==================== = = RTS_GetSoundName = ==================== */ char * RTS_GetSoundName (int32 i) { i++; if (i>=numlumps) Error (EXIT_FAILURE, "RTS_GetSoundName: %i >= numlumps",i); return &(lumpinfo[i].name[0]); } /* ==================== = = RTS_ReadLump = = Loads the lump into the given buffer, which must be >= RTS_SoundLength() = ==================== */ void RTS_ReadLump (int32 lump, void *dest) { lumpinfo_t *l; if (lump >= numlumps) Error (EXIT_FAILURE, "RTS_ReadLump: %i >= numlumps",lump); if (lump < 0) Error (EXIT_FAILURE, "RTS_ReadLump: %i < 0",lump); l = lumpinfo+lump; lseek (l->handle, l->position, SEEK_SET); SafeRead(l->handle,dest,l->size); } /* ==================== = = RTS_GetSound = ==================== */ void *RTS_GetSound (int32 lump) { lump++; if ((uint32)lump >= numlumps) Error (EXIT_FAILURE, "RTS_GetSound: %i >= %i\n",lump,numlumps); if (lumpcache[lump] == NULL) { lumplockbyte[lump] = 200; allocache((long *)&lumpcache[lump],(long)RTS_SoundLength(lump-1),&lumplockbyte[lump]); RTS_ReadLump(lump, lumpcache[lump]); } else { if (lumplockbyte[lump] < 200) lumplockbyte[lump] = 200; else lumplockbyte[lump]++; } return lumpcache[lump]; }