ref: 6086876239945c2b232b2af305c6dbee2a34b03c
dir: /Game/src/audiolib/awe32.h/
/* Copyright (C) 1994-1995 Apogee Software, Ltd. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /********************************************************************** module: AWE32.H author: James R. Dose date: August 23, 1994 Public header for AWE32.C Cover functions for calling the AWE32 low-level library. (c) Copyright 1994 James R. Dose. All Rights Reserved. **********************************************************************/ #ifndef __AWE32_H #define __AWE32_H enum AWE32_ERRORS { AWE32_Warning = -2, AWE32_Error = -1, AWE32_Ok = 0, AWE32_SoundBlasterError, AWE32_NotDetected, AWE32_UnableToInitialize, AWE32_MPU401Error, AWE32_DPMI_Error }; char *AWE32_ErrorString( int ErrorNumber ); int AWE32_Init( void ); void AWE32_Shutdown( void ); void AWE32_NoteOff( int channel, int key, int velocity ); void AWE32_NoteOn( int channel, int key, int velocity ); void AWE32_PolyAftertouch( int channel, int key, int pressure ); void AWE32_ChannelAftertouch( int channel, int pressure ); void AWE32_ControlChange( int channel, int number, int value ); void AWE32_ProgramChange( int channel, int program ); void AWE32_PitchBend( int channel, int lsb, int msb ); #endif