ref: 31cefd16ea10fdf30c504cbbca29338b5a721cf4 dir: /Game/src/game.h/
#ifndef _GAME_H_ #define _GAME_H_ //extern uint8_t game_dir[512]; char * getgamedir(); int gametextpal(int x,int y,char *t,uint8_t s,uint8_t p); #endif // include-once header.