ref: 31cefd16ea10fdf30c504cbbca29338b5a721cf4
dir: /Engine/src/tiles.c/
// // tiles.c // Duke3D // // Created by fabien sanglard on 12-12-22. // Copyright (c) 2012 fabien sanglard. All rights reserved. // #include <stdlib.h> #include <string.h> #include "tiles.h" #include "engine.h" #include "draw.h" #include "filesystem.h" char artfilename[20]; tile_t tiles[MAXTILES]; int32_t numTiles; int32_t artversion; uint8_t *pic = NULL; uint8_t gotpic[(MAXTILES+7)>>3]; void setviewtotile(short tilenume, int32_t tileWidth, int32_t tileHeight) { int32_t i, j; /* DRAWROOMS TO TILE BACKUP&SET CODE */ tiles[tilenume].dim.width = tileWidth; tiles[tilenume].dim.height = tileHeight; bakxsiz[setviewcnt] = tileWidth; bakysiz[setviewcnt] = tileHeight; bakvidoption[setviewcnt] = vidoption; vidoption = 2; bakframeplace[setviewcnt] = frameplace; frameplace = tiles[tilenume].data; bakwindowx1[setviewcnt] = windowx1; bakwindowy1[setviewcnt] = windowy1; bakwindowx2[setviewcnt] = windowx2; bakwindowy2[setviewcnt] = windowy2; copybufbyte(&startumost[windowx1],&bakumost[windowx1],(windowx2-windowx1+1)*sizeof(bakumost[0])); copybufbyte(&startdmost[windowx1],&bakdmost[windowx1],(windowx2-windowx1+1)*sizeof(bakdmost[0])); setview(0,0,tileHeight-1,tileWidth-1); setaspect(65536,65536); j = 0; for(i=0; i<=tileWidth; i++) { ylookup[i] = j; j += tileHeight; } setBytesPerLine(tileHeight); setviewcnt++; } void squarerotatetile(short tilenume) { int32_t i, j, k; uint8_t *ptr1, *ptr2; dimensions_t tileDim; tileDim.width = tiles[tilenume].dim.width; tileDim.height = tiles[tilenume].dim.height; /* supports square tiles only for rotation part */ if (tileDim.width == tileDim.height) { k = (tileDim.width<<1); for(i=tileDim.width-1; i>=0; i--) { ptr1 = tiles[tilenume].data+i*(tileDim.width+1); ptr2 = ptr1; if ((i&1) != 0) { ptr1--; ptr2 -= tileDim.width; swapchar(ptr1,ptr2); } for(j=(i>>1)-1; j>=0; j--) { ptr1 -= 2; ptr2 -= k; swapchar2(ptr1,ptr2,tileDim.width); } } } } //1. Lock a picture in the cache system. //2. Mark it as used in the bitvector tracker. void setgotpic(int32_t tilenume) { if (tiles[tilenume].lock < 200) tiles[tilenume].lock = 199; gotpic[tilenume>>3] |= pow2char[tilenume&7]; } void loadtile(short tilenume) { uint8_t *ptr; int32_t i, tileFilesize; if ((uint32_t)tilenume >= (uint32_t)MAXTILES) return; tileFilesize = tiles[tilenume].dim.width * tiles[tilenume].dim.height; if (tileFilesize <= 0) return; i = tilefilenum[tilenume]; if (i != artfilnum){ if (artfil != -1) kclose(artfil); artfilnum = i; artfilplc = 0L; artfilename[7] = (i%10)+48; artfilename[6] = ((i/10)%10)+48; artfilename[5] = ((i/100)%10)+48; artfil = TCkopen4load(artfilename,0); if (artfil == -1){ printf("Error, unable to load artfile:'%s'.\n",artfilename); getchar(); exit(0); } faketimerhandler(); } if (tiles[tilenume].data == NULL){ tiles[tilenume].lock = 199; allocache(&tiles[tilenume].data,tileFilesize,(uint8_t *) &tiles[tilenume].lock); } if (artfilplc != tilefileoffs[tilenume]) { klseek(artfil,tilefileoffs[tilenume]-artfilplc,SEEK_CUR); faketimerhandler(); } ptr = tiles[tilenume].data; kread(artfil,ptr,tileFilesize); faketimerhandler(); artfilplc = tilefileoffs[tilenume]+tileFilesize; } uint8_t* allocatepermanenttile(short tilenume, int32_t width, int32_t height) { int32_t j; uint32_t tileDataSize; //Check dimensions are correct. if ((width <= 0) || (height <= 0) || ((uint32_t)tilenume >= (uint32_t)MAXTILES)) return(0); tileDataSize = width * height; tiles[tilenume].lock = 255; allocache(&tiles[tilenume].data,tileDataSize,(uint8_t *) &tiles[tilenume].lock); tiles[tilenume].dim.width = width; tiles[tilenume].dim.height = height; tiles[tilenume].animFlags = 0; j = 15; while ((j > 1) && (pow2long[j] > width)) j--; picsiz[tilenume] = ((uint8_t )j); j = 15; while ((j > 1) && (pow2long[j] > height)) j--; picsiz[tilenume] += ((uint8_t )(j<<4)); return(tiles[tilenume].data); } int loadpics(char *filename, char * gamedir) { int32_t offscount, localtilestart, localtileend, dasiz; short fil, i, j, k; strcpy(artfilename,filename); for(i=0; i<MAXTILES; i++) { tiles[i].dim.width = 0; tiles[i].dim.height = 0; tiles[i].animFlags = 0L; } artsize = 0L; numtilefiles = 0; do { k = numtilefiles; artfilename[7] = (k%10)+48; artfilename[6] = ((k/10)%10)+48; artfilename[5] = ((k/100)%10)+48; if ((fil = TCkopen4load(artfilename,0)) != -1) { kread32(fil,&artversion); if (artversion != 1) return(-1); kread32(fil,&numTiles); kread32(fil,&localtilestart); kread32(fil,&localtileend); /*kread(fil,&tilesizx[localtilestart],(localtileend-localtilestart+1)<<1);*/ for (i = localtilestart; i <= localtileend; i++) kread16(fil,&tiles[i].dim.width); /*kread(fil,&tilesizy[localtilestart],(localtileend-localtilestart+1)<<1);*/ for (i = localtilestart; i <= localtileend; i++) kread16(fil,&tiles[i].dim.height); /*kread(fil,&picanm[localtilestart],(localtileend-localtilestart+1)<<2);*/ for (i = localtilestart; i <= localtileend; i++) kread32(fil,&tiles[i].animFlags); offscount = 4+4+4+4+((localtileend-localtilestart+1)<<3); for(i=localtilestart; i<=localtileend; i++) { tilefilenum[i] = k; tilefileoffs[i] = offscount; dasiz = tiles[i].dim.width*tiles[i].dim.height; offscount += dasiz; artsize += ((dasiz+15)&0xfffffff0); } kclose(fil); numtilefiles++; } } while (k != numtilefiles); printf("Art files loaded\n"); clearbuf(gotpic,(MAXTILES+31)>>5,0L); /* try dpmi_DETERMINEMAXREALALLOC! */ cachesize = max(artsize,1048576); while ((pic = (uint8_t *)malloc(cachesize)) == NULL) { cachesize -= 65536L; if (cachesize < 65536) return(-1); } initcache(pic,cachesize); for(i=0; i<MAXTILES; i++) { j = 15; while ((j > 1) && (pow2long[j] > tiles[i].dim.width)) j--; picsiz[i] = ((uint8_t )j); j = 15; while ((j > 1) && (pow2long[j] > tiles[i].dim.height)) j--; picsiz[i] += ((uint8_t )(j<<4)); } artfil = -1; artfilnum = -1; artfilplc = 0L; return(0); } void TILE_MakeAvailable(short picID){ if (tiles[picID].data == NULL) loadtile(picID); } void copytilepiece(int32_t tilenume1, int32_t sx1, int32_t sy1, int32_t xsiz, int32_t ysiz, int32_t tilenume2, int32_t sx2, int32_t sy2) { uint8_t *ptr1, *ptr2, dat; int32_t xsiz1, ysiz1, xsiz2, ysiz2, i, j, x1, y1, x2, y2; xsiz1 = tiles[tilenume1].dim.width; ysiz1 = tiles[tilenume1].dim.height; xsiz2 = tiles[tilenume2].dim.width; ysiz2 = tiles[tilenume2].dim.height; if ((xsiz1 > 0) && (ysiz1 > 0) && (xsiz2 > 0) && (ysiz2 > 0)) { TILE_MakeAvailable(tilenume1); TILE_MakeAvailable(tilenume2); x1 = sx1; for(i=0; i<xsiz; i++) { y1 = sy1; for(j=0; j<ysiz; j++) { x2 = sx2+i; y2 = sy2+j; if ((x2 >= 0) && (y2 >= 0) && (x2 < xsiz2) && (y2 < ysiz2)) { ptr1 = tiles[tilenume1].data + x1*ysiz1 + y1; ptr2 = tiles[tilenume2].data + x2*ysiz2 + y2; dat = *ptr1; if (dat != 255) *ptr2 = *ptr1; } y1++; if (y1 >= ysiz1) y1 = 0; } x1++; if (x1 >= xsiz1) x1 = 0; } } } /* FCS: If a texture is animated, this will return the offset to add to tilenum in order to retrieve the texture to display. */ int animateoffs(int16_t tilenum) { int32_t i, k, offs; offs = 0; i = (totalclocklock>>((tiles[tilenum].animFlags>>24)&15)); if ((tiles[tilenum].animFlags&63) > 0){ switch(tiles[tilenum].animFlags&192) { case 64: k = (i%((tiles[tilenum].animFlags&63)<<1)); if (k < (tiles[tilenum].animFlags&63)) offs = k; else offs = (((tiles[tilenum].animFlags&63)<<1)-k); break; case 128: offs = (i%((tiles[tilenum].animFlags&63)+1)); break; case 192: offs = -(i%((tiles[tilenum].animFlags&63)+1)); } } return(offs); }