shithub: duke3d

ref: 222de35cb34603c9d81375978d5e91821126b2c3
dir: /Engine/Engine.vcxproj.filters/

View raw version
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup>
    <Filter Include="Source Files">
      <UniqueIdentifier>{ce0781a3-b8f6-4319-b90b-254e556f3c1b}</UniqueIdentifier>
      <Extensions>cpp;c;cxx;rc;def;r;odl;idl;hpj;bat</Extensions>
    </Filter>
    <Filter Include="Header Files">
      <UniqueIdentifier>{0b84d784-d2f4-407e-a4d7-b4a8f30fafc1}</UniqueIdentifier>
      <Extensions>h;hpp;hxx;hm;inl</Extensions>
    </Filter>
    <Filter Include="enet">
      <UniqueIdentifier>{2a81a5d5-612c-4a3f-8486-b84aa46552e4}</UniqueIdentifier>
    </Filter>
  </ItemGroup>
  <ItemGroup>
    <ClCompile Include="src\Engine.c">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="src\mmulti.c">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="src\mmulti_stable.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="src\enet\host.c">
      <Filter>enet</Filter>
    </ClCompile>
    <ClCompile Include="src\enet\list.c">
      <Filter>enet</Filter>
    </ClCompile>
    <ClCompile Include="src\enet\memory.c">
      <Filter>enet</Filter>
    </ClCompile>
    <ClCompile Include="src\enet\packet.c">
      <Filter>enet</Filter>
    </ClCompile>
    <ClCompile Include="src\enet\peer.c">
      <Filter>enet</Filter>
    </ClCompile>
    <ClCompile Include="src\enet\protocol.c">
      <Filter>enet</Filter>
    </ClCompile>
    <ClCompile Include="src\enet\unix.c">
      <Filter>enet</Filter>
    </ClCompile>
    <ClCompile Include="src\enet\win32.c">
      <Filter>enet</Filter>
    </ClCompile>
    <ClCompile Include="src\cache.c">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="src\display.c">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="src\draw.c">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="src\filesystem.c">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="src\network.c">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="src\tiles.c">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="src\fixedPoint_math.c">
      <Filter>Source Files</Filter>
    </ClCompile>
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="src\build.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="src\display.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="src\Engine.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="src\icon.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="src\platform.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="src\win32_compat.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="src\cache.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="src\draw.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="src\filesystem.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="src\network.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="src\tiles.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="src\fixedPoint_math.h">
      <Filter>Header Files</Filter>
    </ClInclude>
  </ItemGroup>
</Project>