ref: 09ba7616f3ba9bf367aab25731191b96678ea492
dir: /Game/src/dukewin.h/
#ifndef _INCL_DUKEWIN_H_ #define _INCL_DUKEWIN_H_ 1 #ifndef _MSC_VER /* might need this. */ typedef int32_t int32_t __int64; #endif #pragma warning(disable:4761) #if USE_SDL #include "SDL.h" #endif #ifdef _DEBUG #define STUBBED(x) printf("STUB: %s in %s:%d\n", x, __FILE__, __LINE__) #else #define STUBBED(x) #endif #define __far #define __interrupt #define PATH_SEP_CHAR '\\' #define PATH_SEP_STR "\\" #include <sys/stat.h> #include <io.h> #include <assert.h> struct find_t { int32_t handle; struct _finddata_t data; uint8_t name[MAX_PATH]; }; int _dos_findfirst(uint8_t *filename, int x, struct find_t *f); int _dos_findnext(struct find_t *f); struct dosdate_t { uint8_t day; uint8_t month; unsigned int year; uint8_t dayofweek; }; void _dos_getdate(struct dosdate_t *date); #ifndef min #define min(x, y) ((x) < (y) ? (x) : (y)) #endif #ifndef max #define max(x, y) ((x) > (y) ? (x) : (y)) #endif #ifdef FP_OFF #undef FP_OFF #endif #define FP_OFF(x) ((int32_t) (x)) // 64 megs should be enough for anybody. :) --ryan. #define Z_AvailHeap() ((64 * 1024) * 1024) #define printchrasm(x,y,ch) printf("%c", (uint8_t ) (ch & 0xFF)) #define cdecl #define open _open #define O_BINARY _O_BINARY #define O_RDONLY _O_RDONLY #define O_WRONLY _O_WRONLY #define O_RDWR _O_RDWR #define O_TRUNC _O_TRUNC #define O_CREAT _O_CREAT #define S_IREAD _S_IREAD #define S_IWRITE _S_IWRITE #define S_IRDWR _S_IRDWR #define S_IRUSR S_IREAD #define S_IWUSR S_IWRITE #define S_IRGRP 0 #define S_IWGRP 0 #define F_OK 0 #define HAVE_PRAGMA_PACK 1 #endif