ref: f36fc61de3dada74f5f5861db9a1c5addcc8242f
dir: /src/MycParam.h/
#pragma once #include "WindowsWrapper.h" struct ARMS_LEVEL { int exp[3]; }; struct REC { long counter[4]; unsigned char random[4]; }; extern ARMS_LEVEL gArmsLevelTable[14]; void AddExpMyChar(int x); void ZeroExpMyChar(void); BOOL IsMaxExpMyChar(void); void DamageMyChar(int damage); void ZeroArmsEnergy_All(void); void AddBulletMyChar(int no, int val); void AddLifeMyChar(int x); void AddMaxLifeMyChar(int val); void PutArmsEnergy(BOOL flash); void PutActiveArmsList(void); void PutMyLife(BOOL flash); void PutMyAir(int x, int y); void PutTimeCounter(int x, int y); BOOL SaveTimeCounter(void); int LoadTimeCounter(void);