ref: f0e1119a91a1b21e91e9a86c7a3213ba6279ee49
dir: /src/MapName.h/
#pragma once
#include "WindowsWrapper.h"
typedef struct MAP_NAME
{
	BOOL flag;
	int wait;
	char name[0x20];
} MAP_NAME;
extern MAP_NAME gMapName;
void ReadyMapName(const char *str);
void PutMapName(BOOL bMini);
void StartMapName(void);
void RestoreMapName(void);