ref: ee1d777ebb70a9d7692ec5af8a99d4ad0942a15c
dir: /src/Draw.cpp/
#include "Draw.h" #include <stddef.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include "WindowsWrapper.h" #include "Backends/Misc.h" #include "Backends/Rendering.h" #include "Bitmap.h" #include "CommonDefines.h" #include "Ending.h" #include "Font.h" #include "Generic.h" #include "Main.h" #include "MapName.h" #include "Resource.h" #include "TextScr.h" typedef enum SurfaceType { SURFACE_SOURCE_NONE = 1, SURFACE_SOURCE_RESOURCE, SURFACE_SOURCE_FILE } SurfaceType; RECT grcGame = {0, 0, WINDOW_WIDTH, WINDOW_HEIGHT}; RECT grcFull = {0, 0, WINDOW_WIDTH, WINDOW_HEIGHT}; int magnification; BOOL fullscreen; static RenderBackend_Surface *framebuffer; static RenderBackend_Surface *surf[SURFACE_ID_MAX]; static FontObject *font; // This doesn't exist in the Linux port, so none of these symbol names are accurate static struct { char name[20]; unsigned int width; unsigned int height; SurfaceType type; BOOL bSystem; // Basically a 'do not regenerate' flag } surface_metadata[SURFACE_ID_MAX]; BOOL Flip_SystemTask(void) { // TODO - Not the original variable names static unsigned long timePrev; static unsigned long timeNow; while (TRUE) { if (!SystemTask()) return FALSE; // Framerate limiter timeNow = Backend_GetTicks(); if (timeNow >= timePrev + 20) break; Backend_Delay(1); } if (timeNow >= timePrev + 100) timePrev = timeNow; // If the timer is freakishly out of sync, panic and reset it, instead of spamming frames for who-knows how long else timePrev += 20; RenderBackend_DrawScreen(); if (RestoreSurfaces()) { RestoreStripper(); RestoreMapName(); RestoreTextScript(); } return TRUE; } BOOL StartDirectDraw(const char *title, int width, int height, int lMagnification) { memset(surface_metadata, 0, sizeof(surface_metadata)); switch (lMagnification) { case 0: magnification = 1; fullscreen = FALSE; break; case 1: magnification = 2; fullscreen = FALSE; break; case 2: magnification = 2; fullscreen = TRUE; break; } framebuffer = RenderBackend_Init(title, width, height, fullscreen); if (framebuffer == NULL) return FALSE; return TRUE; } void EndDirectDraw(void) { int i; // Release all surfaces for (i = 0; i < SURFACE_ID_MAX; ++i) { if (surf[i] != NULL) { RenderBackend_FreeSurface(surf[i]); surf[i] = NULL; } } framebuffer = NULL; RenderBackend_Deinit(); memset(surface_metadata, 0, sizeof(surface_metadata)); } void ReleaseSurface(SurfaceID s) { // Release the surface we want to release if (surf[s] != NULL) { RenderBackend_FreeSurface(surf[s]); surf[s] = NULL; } memset(&surface_metadata[s], 0, sizeof(surface_metadata[0])); } static BOOL ScaleAndUploadSurface(const unsigned char *image_buffer, int width, int height, SurfaceID surf_no) { // IF YOU WANT TO ADD HD SPRITES, THIS IS THE CODE YOU SHOULD EDIT unsigned int pitch; unsigned char *pixels = RenderBackend_LockSurface(surf[surf_no], &pitch, width * magnification, height * magnification); if (magnification == 1) { // Just copy the pixels the way they are for (int y = 0; y < height; ++y) { const unsigned char *src_row = &image_buffer[y * width * 3]; unsigned char *dst_row = &pixels[y * pitch]; memcpy(dst_row, src_row, width * 3); } } else { // Upscale the bitmap to the game's internal resolution for (int y = 0; y < height; ++y) { const unsigned char *src_row = &image_buffer[y * width * 3]; unsigned char *dst_row = &pixels[y * pitch * magnification]; const unsigned char *src_ptr = src_row; unsigned char *dst_ptr = dst_row; for (int x = 0; x < width; ++x) { for (int i = 0; i < magnification; ++i) { *dst_ptr++ = src_ptr[0]; *dst_ptr++ = src_ptr[1]; *dst_ptr++ = src_ptr[2]; } src_ptr += 3; } for (int i = 1; i < magnification; ++i) memcpy(dst_row + i * pitch, dst_row, width * magnification * 3); } } RenderBackend_UnlockSurface(surf[surf_no], width * magnification, height * magnification); return TRUE; } // TODO - Inaccurate stack frame BOOL MakeSurface_Resource(const char *name, SurfaceID surf_no) { if (surf_no >= SURFACE_ID_MAX) return FALSE; if (surf[surf_no] != NULL) return FALSE; size_t size; const unsigned char *data = FindResource(name, "BITMAP", &size); if (data == NULL) return FALSE; unsigned int width, height; unsigned char *image_buffer = DecodeBitmap(data, size, &width, &height); if (image_buffer == NULL) return FALSE; surf[surf_no] = RenderBackend_CreateSurface(width * magnification, height * magnification, false); if (surf[surf_no] == NULL) { FreeBitmap(image_buffer); return FALSE; } if (!ScaleAndUploadSurface(image_buffer, width, height, surf_no)) { RenderBackend_FreeSurface(surf[surf_no]); FreeBitmap(image_buffer); return FALSE; } surface_metadata[surf_no].type = SURFACE_SOURCE_RESOURCE; surface_metadata[surf_no].width = width; surface_metadata[surf_no].height = height; surface_metadata[surf_no].bSystem = FALSE; strcpy(surface_metadata[surf_no].name, name); FreeBitmap(image_buffer); return TRUE; } // TODO - Inaccurate stack frame BOOL MakeSurface_File(const char *name, SurfaceID surf_no) { char path[MAX_PATH]; sprintf(path, "%s/%s.pbm", gDataPath, name); if (!IsEnableBitmap(path)) { ErrorLog(path, 0); return FALSE; } #ifdef FIX_BUGS if (surf_no >= SURFACE_ID_MAX) #else if (surf_no > SURFACE_ID_MAX) #endif { ErrorLog("surface no", surf_no); return FALSE; } if (surf[surf_no] != NULL) { ErrorLog("existing", surf_no); return FALSE; } unsigned int width, height; unsigned char *image_buffer = DecodeBitmapFromFile(path, &width, &height); if (image_buffer == NULL) { ErrorLog(path, 1); return FALSE; } surf[surf_no] = RenderBackend_CreateSurface(width * magnification, height * magnification, false); if (surf[surf_no] == NULL) { FreeBitmap(image_buffer); return FALSE; } if (!ScaleAndUploadSurface(image_buffer, width, height, surf_no)) { RenderBackend_FreeSurface(surf[surf_no]); FreeBitmap(image_buffer); return FALSE; } surface_metadata[surf_no].type = SURFACE_SOURCE_FILE; surface_metadata[surf_no].width = width; surface_metadata[surf_no].height = height; surface_metadata[surf_no].bSystem = FALSE; strcpy(surface_metadata[surf_no].name, name); FreeBitmap(image_buffer); return TRUE; } // TODO - Inaccurate stack frame BOOL ReloadBitmap_Resource(const char *name, SurfaceID surf_no) { if (surf_no >= SURFACE_ID_MAX) return FALSE; size_t size; const unsigned char *data = FindResource(name, "BITMAP", &size); if (data == NULL) return FALSE; unsigned int width, height; unsigned char *image_buffer = DecodeBitmap(data, size, &width, &height); if (!ScaleAndUploadSurface(image_buffer, width, height, surf_no)) { FreeBitmap(image_buffer); return FALSE; } FreeBitmap(image_buffer); surface_metadata[surf_no].type = SURFACE_SOURCE_RESOURCE; strcpy(surface_metadata[surf_no].name, name); return TRUE; } // TODO - Inaccurate stack frame BOOL ReloadBitmap_File(const char *name, SurfaceID surf_no) { char path[MAX_PATH]; sprintf(path, "%s/%s.pbm", gDataPath, name); if (!IsEnableBitmap(path)) { ErrorLog(path, 0); return FALSE; } #ifdef FIX_BUGS if (surf_no >= SURFACE_ID_MAX) #else if (surf_no > SURFACE_ID_MAX) #endif { ErrorLog("surface no", surf_no); return FALSE; } unsigned int width, height; unsigned char *image_buffer = DecodeBitmapFromFile(path, &width, &height); if (image_buffer == NULL) { ErrorLog(path, 1); return FALSE; } if (!ScaleAndUploadSurface(image_buffer, width, height, surf_no)) { FreeBitmap(image_buffer); return FALSE; } FreeBitmap(image_buffer); surface_metadata[surf_no].type = SURFACE_SOURCE_FILE; strcpy(surface_metadata[surf_no].name, name); return TRUE; } // TODO - Inaccurate stack frame BOOL MakeSurface_Generic(int bxsize, int bysize, SurfaceID surf_no, BOOL bSystem) { #ifdef FIX_BUGS if (surf_no >= SURFACE_ID_MAX) #else if (surf_no > SURFACE_ID_MAX) // OOPS (should be '>=') #endif return FALSE; if (surf[surf_no] != NULL) return FALSE; surf[surf_no] = RenderBackend_CreateSurface(bxsize * magnification, bysize * magnification, true); if (surf[surf_no] == NULL) return FALSE; surface_metadata[surf_no].type = SURFACE_SOURCE_NONE; surface_metadata[surf_no].width = bxsize; surface_metadata[surf_no].height = bysize; if (bSystem) surface_metadata[surf_no].bSystem = TRUE; else surface_metadata[surf_no].bSystem = FALSE; strcpy(surface_metadata[surf_no].name, "generic"); return TRUE; } void BackupSurface(SurfaceID surf_no, const RECT *rect) { static RenderBackend_Rect scaled_rect; // TODO - Not the original variable name scaled_rect.left = rect->left * magnification; scaled_rect.top = rect->top * magnification; scaled_rect.right = rect->right * magnification; scaled_rect.bottom = rect->bottom * magnification; // Do not draw invalid RECTs if (scaled_rect.right <= scaled_rect.left || scaled_rect.bottom <= scaled_rect.top) return; RenderBackend_Blit(framebuffer, &scaled_rect, surf[surf_no], scaled_rect.left, scaled_rect.top, FALSE); } void PutBitmap3(const RECT *rcView, int x, int y, const RECT *rect, SurfaceID surf_no) // Transparency { static RenderBackend_Rect rcWork; rcWork.left = rect->left; rcWork.top = rect->top; rcWork.right = rect->right; rcWork.bottom = rect->bottom; if (x + rect->right - rect->left > rcView->right) rcWork.right -= (x + rect->right - rect->left) - rcView->right; if (x < rcView->left) { rcWork.left += rcView->left - x; x = rcView->left; } if (y + rect->bottom - rect->top > rcView->bottom) rcWork.bottom -= (y + rect->bottom - rect->top) - rcView->bottom; if (y < rcView->top) { rcWork.top += rcView->top - y; y = rcView->top; } rcWork.left *= magnification; rcWork.top *= magnification; rcWork.right *= magnification; rcWork.bottom *= magnification; // Do not draw invalid RECTs if (rcWork.right <= rcWork.left || rcWork.bottom <= rcWork.top) return; RenderBackend_Blit(surf[surf_no], &rcWork, framebuffer, x * magnification, y * magnification, TRUE); } void PutBitmap4(const RECT *rcView, int x, int y, const RECT *rect, SurfaceID surf_no) // No Transparency { static RenderBackend_Rect rcWork; rcWork.left = rect->left; rcWork.top = rect->top; rcWork.right = rect->right; rcWork.bottom = rect->bottom; if (x + rect->right - rect->left > rcView->right) rcWork.right -= (x + rect->right - rect->left) - rcView->right; if (x < rcView->left) { rcWork.left += rcView->left - x; x = rcView->left; } if (y + rect->bottom - rect->top > rcView->bottom) rcWork.bottom -= (y + rect->bottom - rect->top) - rcView->bottom; if (y < rcView->top) { rcWork.top += rcView->top - y; y = rcView->top; } rcWork.left *= magnification; rcWork.top *= magnification; rcWork.right *= magnification; rcWork.bottom *= magnification; // Do not draw invalid RECTs if (rcWork.right <= rcWork.left || rcWork.bottom <= rcWork.top) return; RenderBackend_Blit(surf[surf_no], &rcWork, framebuffer, x * magnification, y * magnification, FALSE); } void Surface2Surface(int x, int y, const RECT *rect, int to, int from) { static RenderBackend_Rect rcWork; rcWork.left = rect->left * magnification; rcWork.top = rect->top * magnification; rcWork.right = rect->right * magnification; rcWork.bottom = rect->bottom * magnification; // Do not draw invalid RECTs if (rcWork.right <= rcWork.left || rcWork.bottom <= rcWork.top) return; RenderBackend_Blit(surf[from], &rcWork, surf[to], x * magnification, y * magnification, TRUE); } unsigned long GetCortBoxColor(unsigned long col) { // Comes in 00BBGGRR, goes out 00BBGGRR return col; } void CortBox(const RECT *rect, unsigned long col) { static RenderBackend_Rect dst_rect; // TODO - Not the original variable name dst_rect.left = rect->left * magnification; dst_rect.top = rect->top * magnification; dst_rect.right = rect->right * magnification; dst_rect.bottom = rect->bottom * magnification; const unsigned char red = col & 0xFF; const unsigned char green = (col >> 8) & 0xFF; const unsigned char blue = (col >> 16) & 0xFF; // Do not draw invalid RECTs if (dst_rect.right <= dst_rect.left || dst_rect.bottom <= dst_rect.top) return; RenderBackend_ColourFill(framebuffer, &dst_rect, red, green, blue); } void CortBox2(const RECT *rect, unsigned long col, SurfaceID surf_no) { static RenderBackend_Rect dst_rect; // TODO - Not the original variable name dst_rect.left = rect->left * magnification; dst_rect.top = rect->top * magnification; dst_rect.right = rect->right * magnification; dst_rect.bottom = rect->bottom * magnification; surface_metadata[surf_no].type = SURFACE_SOURCE_NONE; const unsigned char red = col & 0xFF; const unsigned char green = (col >> 8) & 0xFF; const unsigned char blue = (col >> 16) & 0xFF; // Do not draw invalid RECTs if (dst_rect.right <= dst_rect.left || dst_rect.bottom <= dst_rect.top) return; RenderBackend_ColourFill(surf[surf_no], &dst_rect, red, green, blue); } // Dummied-out log function // According to the Mac port, its name really is just "out". static BOOL out(int unknown) { char unknown2[0x100]; int unknown3; int unknown4; int unknown5; (void)unknown; (void)unknown2; (void)unknown3; (void)unknown4; (void)unknown5; return TRUE; } // TODO - Probably not the original variable name (this is an educated guess) int RestoreSurfaces(void) { int s; RECT rect; int surfaces_regenerated = 0; if (framebuffer == NULL) return surfaces_regenerated; if (RenderBackend_IsSurfaceLost(framebuffer)) { ++surfaces_regenerated; RenderBackend_RestoreSurface(framebuffer); out(0x62); } for (s = 0; s < SURFACE_ID_MAX; ++s) { if (surf[s] != NULL) { if (RenderBackend_IsSurfaceLost(surf[s])) { ++surfaces_regenerated; RenderBackend_RestoreSurface(surf[s]); out(0x30 + s); if (!surface_metadata[s].bSystem) { switch (surface_metadata[s].type) { case SURFACE_SOURCE_NONE: rect.left = 0; rect.top = 0; rect.right = surface_metadata[s].width; rect.bottom = surface_metadata[s].height; CortBox2(&rect, 0, (SurfaceID)s); break; case SURFACE_SOURCE_RESOURCE: ReloadBitmap_Resource(surface_metadata[s].name, (SurfaceID)s); break; case SURFACE_SOURCE_FILE: ReloadBitmap_File(surface_metadata[s].name, (SurfaceID)s); break; } } } } } return surfaces_regenerated; } // TODO - Inaccurate stack frame void InitTextObject(const char *name) { (void)name; // Unused in this branch char path[MAX_PATH]; sprintf(path, "%s/Font/font", gDataPath); // Get font size unsigned int width, height; switch (magnification) { case 1: height = 10; width = 9; break; case 2: height = 9; width = 8; break; } font = LoadFont(path, width * magnification, height * magnification); } void PutText(int x, int y, const char *text, unsigned long color) { DrawText(font, framebuffer, x * magnification, y * magnification, color, text); } void PutText2(int x, int y, const char *text, unsigned long color, SurfaceID surf_no) { DrawText(font, surf[surf_no], x * magnification, y * magnification, color, text); } void EndTextObject(void) { UnloadFont(font); }