ref: e218b68df7d26a9394f27252ff34c1d96c38e35f
dir: /mkfile/
</$objtype/mkfile CFLAGS=-Fpw -I/sys/include/npe -D__plan9__ -D__${objtype}__ -DFIX_BUGS -DFIX_MAJOR_BUGS BIN=/$objtype/bin/games TARG=cstory OFILES=\ src/ArmsItem.$O\ src/Back.$O\ src/Bitmap.$O\ src/Boss.$O\ src/BossAlmo1.$O\ src/BossAlmo2.$O\ src/BossBallos.$O\ src/BossFrog.$O\ src/BossIronH.$O\ src/BossLife.$O\ src/BossOhm.$O\ src/BossPress.$O\ src/BossTwinD.$O\ src/BossX.$O\ src/BulHit.$O\ src/Bullet.$O\ src/Caret.$O\ src/Config.$O\ src/Draw.$O\ src/Ending.$O\ src/Escape.$O\ src/Fade.$O\ src/File.$O\ src/Flags.$O\ src/Flash.$O\ src/Font.$O\ src/Frame.$O\ src/Game.$O\ src/Generic.$O\ src/GenericLoad.$O\ src/Input.$O\ src/KeyControl.$O\ src/Main.$O\ src/Map.$O\ src/MapName.$O\ src/MiniMap.$O\ src/MyChar.$O\ src/MycHit.$O\ src/MycParam.$O\ src/NpcAct000.$O\ src/NpcAct020.$O\ src/NpcAct040.$O\ src/NpcAct060.$O\ src/NpcAct080.$O\ src/NpcAct100.$O\ src/NpcAct120.$O\ src/NpcAct140.$O\ src/NpcAct160.$O\ src/NpcAct180.$O\ src/NpcAct200.$O\ src/NpcAct220.$O\ src/NpcAct240.$O\ src/NpcAct260.$O\ src/NpcAct280.$O\ src/NpcAct300.$O\ src/NpcAct320.$O\ src/NpcAct340.$O\ src/NpChar.$O\ src/NpcHit.$O\ src/NpcTbl.$O\ src/Organya.$O\ src/PixTone.$O\ src/Profile.$O\ src/Random.$O\ src/Resource.$O\ src/SelStage.$O\ src/Shoot.$O\ src/Sound.$O\ src/Stage.$O\ src/Star.$O\ src/TextScr.$O\ src/Triangle.$O\ src/ValueView.$O\ src/Backends/Platform/9front.$O\ src/Backends/Controller/9front.$O\ src/Backends/Rendering/9front.$O\ src/Backends/Audio/SoftwareMixer.$O\ src/Backends/Audio/SoftwareMixer/Mixer.$O\ src/Backends/Audio/SoftwareMixer/9front.$O\ ASSETS=\ src/Resource/BITMAP/Credit01.bmp.h\ src/Resource/BITMAP/Credit02.bmp.h\ src/Resource/BITMAP/Credit03.bmp.h\ src/Resource/BITMAP/Credit04.bmp.h\ src/Resource/BITMAP/Credit05.bmp.h\ src/Resource/BITMAP/Credit06.bmp.h\ src/Resource/BITMAP/Credit07.bmp.h\ src/Resource/BITMAP/Credit08.bmp.h\ src/Resource/BITMAP/Credit09.bmp.h\ src/Resource/BITMAP/Credit10.bmp.h\ src/Resource/BITMAP/Credit11.bmp.h\ src/Resource/BITMAP/Credit12.bmp.h\ src/Resource/BITMAP/Credit14.bmp.h\ src/Resource/BITMAP/Credit15.bmp.h\ src/Resource/BITMAP/Credit16.bmp.h\ src/Resource/BITMAP/Credit17.bmp.h\ src/Resource/BITMAP/Credit18.bmp.h\ src/Resource/BITMAP/pixel.bmp.h\ src/Resource/BITMAP/pixel_jp.bmp.h\ src/Resource/CURSOR/CURSOR_IKA.png.h\ src/Resource/CURSOR/CURSOR_NORMAL.png.h\ src/Resource/ICON/GLFW_ICON.ico.h\ src/Resource/ICON/ICON_MINI.png.h\ src/Resource/ORG/Access.org.h\ src/Resource/ORG/Anzen.org.h\ src/Resource/ORG/Balcony.org.h\ src/Resource/ORG/Ballos.org.h\ src/Resource/ORG/BreakDown.org.h\ src/Resource/ORG/Cemetery.org.h\ src/Resource/ORG/Curly.org.h\ src/Resource/ORG/Dr.org.h\ src/Resource/ORG/Ending.org.h\ src/Resource/ORG/Escape.org.h\ src/Resource/ORG/Fanfale1.org.h\ src/Resource/ORG/Fanfale2.org.h\ src/Resource/ORG/Fanfale3.org.h\ src/Resource/ORG/FireEye.org.h\ src/Resource/ORG/Gameover.org.h\ src/Resource/ORG/Ginsuke.org.h\ src/Resource/ORG/Grand.org.h\ src/Resource/ORG/Gravity.org.h\ src/Resource/ORG/Hell.org.h\ src/Resource/ORG/Jenka.org.h\ src/Resource/ORG/Jenka2.org.h\ src/Resource/ORG/Kodou.org.h\ src/Resource/ORG/LastBtl.org.h\ src/Resource/ORG/LastBtl3.org.h\ src/Resource/ORG/LastCave.org.h\ src/Resource/ORG/MDown2.org.h\ src/Resource/ORG/Marine.org.h\ src/Resource/ORG/Maze.org.h\ src/Resource/ORG/Mura.org.h\ src/Resource/ORG/Oside.org.h\ src/Resource/ORG/Plant.org.h\ src/Resource/ORG/Requiem.org.h\ src/Resource/ORG/Toroko.org.h\ src/Resource/ORG/Vivi.org.h\ src/Resource/ORG/Wanpak2.org.h\ src/Resource/ORG/Wanpaku.org.h\ src/Resource/ORG/Weed.org.h\ src/Resource/ORG/White.org.h\ src/Resource/ORG/XXXX.org.h\ src/Resource/ORG/Zonbie.org.h\ src/Resource/ORG/ironH.org.h\ src/Resource/ORG/quiet.org.h\ src/Resource/WAVE/Wave.dat.h\ CLEANFILES=\ $OFILES\ $cputype.bin2h\ bin2h.$cputype\ bin2h/bin2h.$O\ $ASSETS\ </sys/src/cmd/mkone %.$O: %.cpp $CC $CFLAGS -o $stem.$O $stem.cpp %.$O: %.c $CC $CFLAGS -o $stem.$O $stem.c bin2h.$objtype: bin2h/bin2h.$O $LD $LDFLAGS -o $target $prereq mkdir -p src/Resource/^(BITMAP CURSOR ICON ORG WAVE) $cputype.bin2h: objtype=$cputype mk bin2h.$cputype cp bin2h.$cputype $target src/Resource/%.h: $cputype.bin2h assets/resources/$stem $cputype.bin2h assets/resources/$stem $target src/Resource.$O: $ASSETS install:V: $BIN/$TARG mkdir -p /sys/games/lib/cstory dircp game_english /sys/games/lib/cstory/