ref: e218b68df7d26a9394f27252ff34c1d96c38e35f
dir: /DoConfig/CMakeLists.txt/
cmake_minimum_required(VERSION 3.8) option(DOCONFIG_LEGACY_OPENGL "Use OpenGL 2.1 instead of 3.2" OFF) option(PKG_CONFIG_STATIC_LIBS "On platforms with pkg-config, static-link the dependencies (good for Windows builds, so you don't need to bundle DLL files)" OFF) option(MSVC_LINK_STATIC_RUNTIME "Link the static MSVC runtime library (Visual Studio only)" OFF) option(FORCE_LOCAL_LIBS "Compile the built-in version of GLFW3 instead of using the system-provided one" OFF) project(DoConfig LANGUAGES C CXX) add_executable(DoConfig WIN32 "icon.rc" "DoConfig.cpp" "imgui/imconfig.h" "imgui/imgui.cpp" "imgui/imgui.h" "imgui/imgui_demo.cpp" "imgui/imgui_draw.cpp" "imgui/imgui_impl_glfw.cpp" "imgui/imgui_impl_glfw.h" "imgui/imgui_internal.h" "imgui/imgui_widgets.cpp" "imgui/imstb_rectpack.h" "imgui/imstb_textedit.h" "imgui/imstb_truetype.h" ) set_target_properties(DoConfig PROPERTIES C_STANDARD 90 C_STANDARD_REQUIRED ON C_EXTENSIONS OFF CXX_STANDARD 98 CXX_STANDARD_REQUIRED ON CXX_EXTENSIONS OFF ) target_link_libraries(DoConfig PRIVATE ${CMAKE_DL_LIBS}) target_include_directories(DoConfig PRIVATE "../external/glad/include") target_compile_definitions(DoConfig PRIVATE IMGUI_IMPL_OPENGL_LOADER_GLAD) if(DOCONFIG_LEGACY_OPENGL) target_compile_definitions(DoConfig PRIVATE LEGACY_OPENGL) target_sources(DoConfig PRIVATE "imgui/imgui_impl_opengl2.cpp" "imgui/imgui_impl_opengl2.h" ) else() target_sources(DoConfig PRIVATE "imgui/imgui_impl_opengl3.cpp" "imgui/imgui_impl_opengl3.h" ) endif() if(PKG_CONFIG_STATIC_LIBS) target_link_options(DoConfig PRIVATE "-static") endif() if(MSVC) # Disable warnings that normally fire up on MSVC when using "unsafe" functions instead of using MSVC's "safe" _s functions target_compile_definitions(DoConfig PRIVATE _CRT_SECURE_NO_WARNINGS) # Use `main` instead of `WinMain` set_target_properties(DoConfig PROPERTIES LINK_FLAGS "/ENTRY:mainCRTStartup") # This is messy as hell, and has been replaced by CMAKE_MSVC_RUNTIME_LIBRARY, # but that's a very recent CMake addition, so we're still doing it this way for now if(MSVC_LINK_STATIC_RUNTIME) # Statically-link the CRT (vcpkg static libs do this) foreach(flag_var CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO) if(${flag_var} MATCHES "/MD") string(REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}") endif() endforeach() endif() endif() ################ # Dependencies # ################ # glad add_subdirectory("../external/glad" "glad" EXCLUDE_FROM_ALL) target_link_libraries(DoConfig PRIVATE glad) if (CMAKE_VERSION GREATER_EQUAL 3.11) cmake_policy(SET CMP0072 NEW) endif() find_package(OpenGL REQUIRED) target_link_libraries(DoConfig PRIVATE OpenGL::GL) # GLFW3 if(NOT FORCE_LOCAL_LIBS) find_package(PkgConfig QUIET) endif() if(NOT FORCE_LOCAL_LIBS) find_package(glfw3) if (PKG_CONFIG_FOUND) pkg_check_modules(glfw3 QUIET IMPORTED_TARGET glfw3) endif() endif() if(TARGET PkgConfig::glfw3) # pkg-config if (PKG_CONFIG_STATIC_LIBS) message(STATUS "Using system GLFW3 (pkg-config, static)") target_compile_options(DoConfig PRIVATE ${glfw3_STATIC_CFLAGS}) target_link_libraries(DoConfig PRIVATE ${glfw3_STATIC_LDFLAGS}) else() message(STATUS "Using system GLFW3 (pkg-config, dynamic)") target_compile_options(DoConfig PRIVATE ${glfw3_CFLAGS}) target_link_libraries(DoConfig PRIVATE ${glfw3_LDFLAGS}) endif() elseif(TARGET glfw) # CMake message(STATUS "Using system GLFW3 (CMake)") target_link_libraries(DoConfig PRIVATE glfw) else() # Compile it ourselves message(STATUS "Using local GLFW3") set(GLFW_BUILD_EXAMPLES OFF CACHE INTERNAL "" FORCE) set(GLFW_BUILD_TESTS OFF CACHE INTERNAL "" FORCE) set(GLFW_BUILD_DOCS OFF CACHE INTERNAL "" FORCE) set(GLFW_INSTALL OFF CACHE INTERNAL "" FORCE) add_subdirectory("../external/glfw" "glfw" EXCLUDE_FROM_ALL) target_link_libraries(DoConfig PRIVATE glfw) endif()