ref: d0ec163e0acc1c8ed692c8272fb9998fec333021
dir: /src/Back.h/
#pragma once #include "WindowsWrapper.h" typedef struct BACK { BOOL flag; // Basically unused int partsW; int partsH; int numX; int numY; int type; int fx; } BACK; extern BACK gBack; extern int gWaterY; BOOL InitBack(const char *fName, int type); void ActBack(void); void PutBack(int fx, int fy); void PutFront(int fx, int fy);