ref: b58cfcdd2f220eb8dd8889c9bf770ee122418f82
dir: /src/Back.h/
#pragma once #include "WindowsWrapper.h" typedef struct BACK { BOOL flag; // Basically unused int partsW; int partsH; int numX; int numY; int type; int fx; } BACK; extern BACK gBack; extern int gWaterY; BOOL InitBack(const char *fName, int type); void ActBack(void); void PutBack(int fx, int fy); void PutFront(int fx, int fy);