ref: a9940c9ca97bffe29aa9af548515080f05c2b3f5
dir: /src/MycParam.h/
#pragma once
#include "WindowsWrapper.h"
struct ARMS_LEVEL
{
int exp[3];
};
struct REC
{
long counter[4];
unsigned char random[4];
};
extern ARMS_LEVEL gArmsLevelTable[14];
void AddExpMyChar(int x);
void ZeroExpMyChar();
BOOL IsMaxExpMyChar();
void DamageMyChar(int damage);
void ZeroArmsEnergy_All();
void AddBulletMyChar(int no, int val);
void AddLifeMyChar(int x);
void AddMaxLifeMyChar(int val);
void PutArmsEnergy(BOOL flash);
void PutActiveArmsList();
void PutMyLife(BOOL flash);
void PutMyAir(int x, int y);
void PutTimeCounter(int x, int y);
BOOL SaveTimeCounter();
int LoadTimeCounter();