ref: a7f2ec6a5e85d5a11e4c1a68409710ce5f07616f
dir: /src/Input.h/
#pragma once
#include "WindowsWrapper.h"
struct JOYSTICK_STATUS
{
BOOL bLeft;
BOOL bRight;
BOOL bUp;
BOOL bDown;
BOOL bButton[32]; // The original `Input.cpp` assumed there were 32 buttons (because of DirectInput's `DIJOYSTATE` struct)
};
void ReleaseDirectInput(void);
BOOL InitDirectInput(void);
BOOL GetJoystickStatus(JOYSTICK_STATUS *status);
BOOL ResetJoystickStatus(void);