ref: 8f5370ea81c63e632d2f2b15d0afa55dfca9d2c3
dir: /src/NpcTbl.h/
#pragma once
#include "WindowsWrapper.h"
#include "NpChar.h"
struct NPC_TBL_RECT
{
unsigned char front;
unsigned char top;
unsigned char back;
unsigned char bottom;
};
struct NPC_TABLE
{
unsigned short bits;
unsigned short life;
unsigned char surf;
unsigned char hit_voice;
unsigned char destroy_voice;
unsigned char size;
long exp;
long damage;
NPC_TBL_RECT hit;
NPC_TBL_RECT view;
};
extern NPC_TABLE *gNpcTable;
BOOL LoadNpcTable(const char *path);
void ReleaseNpcTable();
//NPC Function table
typedef void (*NPCFUNCTION)(NPCHAR*);
extern NPCFUNCTION gpNpcFuncTbl[];