shithub: cstory

ref: 7a44e6c8e087be7fc1ddf04f12b1eaed4aa662b1
dir: /src/Frame.h/

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#pragma once
struct FRAME
{
	int x;
	int y;
	int *tgt_x;
	int *tgt_y;
	int wait;
	int quake;
	int quake2;
};

void MoveFrame3();
void GetFramePosition(int *fx, int *fy);
void SetFramePosition(int fx, int fy);
void SetFrameMyChar();
void SetFrameTargetMyChar(int wait);
void SetFrameTargetNpChar(int event, int wait);
void SetFrameTargetBoss(int no, int wait);
void SetQuake(int time);
void SetQuake2(int time);
void ResetQuake();