ref: 6e3d90d3d10fd8a3c02ccb15a923e662fc346209
dir: /src/Ending.h/
#pragma once #include "WindowsWrapper.h" #include "CommonDefines.h" struct CREDIT { long size; char *pData; int offset; int wait; int mode; int start_x; }; struct STRIP { int flag; int x; int y; int cast; char str[0x40]; }; struct ILLUSTRATION { int act_no; int x; }; struct ISLAND_SPRITE { int x; int y; }; #define MAX_STRIP ((WINDOW_HEIGHT / 16) + 1) void ActionStripper(void); void PutStripper(void); void SetStripper(int x, int y, const char *text, int cast); void RestoreStripper(void); void ActionIllust(void); void PutIllust(void); void ReloadIllust(int a); void InitCreditScript(void); void ReleaseCreditScript(void); BOOL StartCreditScript(void); void ActionCredit(void); void ActionCredit_Read(void); int GetScriptNumber(const char *text); void SetCreditIllust(int a); void CutCreditIllust(void); int Scene_DownIsland(HWND hWnd, int mode);