ref: 5987a5a8d7aa75ff585d8cccfe93433315fb7388
dir: /src/MapName.h/
#pragma once
#include "WindowsWrapper.h"
struct MAP_NAME
{
int flag;
int wait;
char name[0x20];
};
void ReadyMapName(const char *str);
void PutMapName(BOOL bMini);
void StartMapName();
void RestoreMapName();