ref: 3c920996b80ddbce6a431b862ee6fda2cef71ee5
dir: /src/MycParam.h/
#pragma once #include "WindowsWrapper.h" struct ARMS_LEVEL { int exp[3]; }; struct REC { long counter[4]; unsigned char random[4]; }; extern ARMS_LEVEL gArmsLevelTable[14]; void AddExpMyChar(int x); void ZeroExpMyChar(); BOOL IsMaxExpMyChar(); void DamageMyChar(int damage); void ZeroArmsEnergy_All(); void AddBulletMyChar(int no, int val); void AddLifeMyChar(int x); void AddMaxLifeMyChar(int val); void PutArmsEnergy(BOOL flash); void PutActiveArmsList(); void PutMyLife(BOOL flash); void PutMyAir(int x, int y); void PutTimeCounter(int x, int y); BOOL SaveTimeCounter(); int LoadTimeCounter();