ref: 2f682a102fa5fe22ec82c482fe92be1b5d49bf5d
dir: /src/Back.h/
#pragma once
#include "WindowsWrapper.h"
typedef struct BACK
{
BOOL flag; // Basically unused
int partsW;
int partsH;
int numX;
int numY;
int type;
int fx;
} BACK;
extern BACK gBack;
extern int gWaterY;
BOOL InitBack(const char *fName, int type);
void ActBack(void);
void PutBack(int fx, int fy);
void PutFront(int fx, int fy);