shithub: cstory

ref: 2ef48bea8aad4d2e2d7450eff71b0adb6bb2ac44
dir: /src/NpcHit.h/

View raw version
#pragma once

#include "WindowsWrapper.h"

#include "NpChar.h"

void JadgeHitNpCharBlock(NPCHAR *npc, int x, int y);
void JudgeHitNpCharTriangleA(NPCHAR *npc, int x, int y);
void JudgeHitNpCharTriangleB(NPCHAR *npc, int x, int y);
void JudgeHitNpCharTriangleC(NPCHAR *npc, int x, int y);
void JudgeHitNpCharTriangleD(NPCHAR *npc, int x, int y);
void JudgeHitNpCharTriangleE(NPCHAR *npc, int x, int y);
void JudgeHitNpCharTriangleF(NPCHAR *npc, int x, int y);
void JudgeHitNpCharTriangleG(NPCHAR *npc, int x, int y);
void JudgeHitNpCharTriangleH(NPCHAR *npc, int x, int y);
void JudgeHitNpCharWater(NPCHAR *npc, int x, int y);
void HitNpCharMap(void);
void LoseNpChar(NPCHAR *npc, BOOL bVanish);
void HitNpCharBullet(void);