RSS feed
28ea9054
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/14 16:32
Remove the dummied-out Wii U controller backend
6e53250a
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/14 16:31
Update CMake options
f652fb70
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/14 16:21
Update readme with 3DS build instructions
094990b6
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/14 16:05
3DS - Remove warnings about a crash
785781c1
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/14 16:05
3DS - Deobfuscate some raw values
c396dede
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/14 16:03
3DS - Take advantage of C++ default parameters
ccf1a6cd
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/14 16:02
3DS - No more 'depth = 0.5'
79872434
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/14 15:59
3DS - Initialise screen render-target ourselves
790a25ba
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/14 15:51
3DS - Move common code to functions
56da7dfe
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/14 15:47
3DS - Slight optimisation
aafb8dd3
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/14 15:40
3DS - Make glyph system independent of surfaces
57566122
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/14 15:33
3DS - Cleanup
196ff6ac
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/14 15:32
3DS - Only call C2D_SceneBegin when we have to
8f87aa10
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/14 15:27
3DS - Add glyph rendering
658c38b3
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/14 14:41
Remove unnecessary function calls
e732534e
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/14 14:40
3DS - Fix hang on shutdown
c50155b1
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/14 12:16
Better way to handle EnableAlpha mid-frame
d006b6c4
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/14 12:03
Update readme to not FREETYPE_FONTS option
fcba88f2
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/14 12:01
3DS - Delete old files
54817eda
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/14 11:50
3DS - Fix EnableAlpha
3f6ac2ee
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/14 11:50
Correct indentation
4c034571
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/13 18:27
3DS - Note a crash
007b4554
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/13 17:36
3DS - Correct an error message
36f9fb6f
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/13 17:35
3DS - Avoid redundant code
2601a2c4
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/13 17:34
3DS - Fix garbage data showing on Loading screen
9c24ab93
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/13 17:30
3DS - Remove attributes
87652c50
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/13 17:30
Remove unnecessary #include
e45ee3c1
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/13 17:12
3DS - Fix corrupted graphics on real hardware
a82189b0
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/13 16:59
3DS - Fix more corruption
b6ff494f
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/13 16:57
3DS - Fix alpha and corruption
0f6768e6
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/13 16:00
Misc 3DS cleanup and tweaks
65aac0bb
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/13 14:56
Convert the 3DS renderer to Citro2D
82630ced
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/13 09:22
Added unfinished 3DS hardware renderer
ffcd989c
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/13 09:21
Remove unnecessary whitespace
b6fe4f17
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/12 17:46
Make SDL2 controller backend safer
a77cc0a5
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/12 13:30
Optimise the 3DS port (now runs okay on Old3DSs)
8513a1d7
– Clownacy <Clownacy@users.noreply.github.com>
authored
and GitHub <noreply@github.com>
committed
on 2020/10/12 06:37
Correct 3DS Backend_PrintInfo writing to stderr
b5292f0c
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/11 17:28
Update remaining platform backends
f9993b26
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/11 17:18
Fix dumb typo
5b4778fb
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/11 17:16
Fix the 3DS crash when closing
6df22440
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/11 12:01
Okay never mind this doesn't avoid it at all
0a99762f
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/11 11:59
Force 3DS to 320x240 by default
8d296f03
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/11 11:58
Allow backend to specify data folder
f3ff0308
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/11 11:17
Avoid 3DS crash when closing the game
2a73c12a
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/11 11:17
3DS cleanup
c398ec7c
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/11 10:42
Cleanup and enable New3DS speedup
80725016
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/11 10:42
Add mutexes to 3DS audio backend
75a31005
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/11 10:27
Add basic 3DS audio support
7013c28e
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/11 10:27
Remove an unnecessary newline
55972458
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/11 10:26
Optimise 3DS rendering a little
10c48311
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/11 10:24
Better 3DS debug logging and fix console output
f5b3b2e0
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/10 20:09
Add a basic 3DS port
49027c4a
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/10 16:40
Minor comment cleanup
c478cf24
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/10 11:25
Add a missing #include
3a002868
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/04 21:48
Fix SDL2 version check
12b7990c
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/04 17:00
Wii U: Fix usage of wrong shader
94dd4198
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/04 10:19
Add explicit parameter for render targets
8eb4e29b
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/04 09:56
Remove needless parameter
ce6e4e2a
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/04 09:51
Add Wii U smooth framebuffer upscaling
30ec081d
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/04 08:58
Refactor Wii U renderer in preparation
385b7531
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/03 20:47
Remove leftover files I was using for testing
914034c4
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/03 20:39
Remove unused variable
771f83d0
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/03 20:37
Fix the 'Studio Pixel Presents' text on Wii U
4b2a1416
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/03 18:29
Wii U shader fixes
9458d2ae
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/03 17:01
Avoid some duplicate code in Wii U flush function
68034383
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/03 14:35
Fix Wii U using an uninitialised vertex buffer
c7cd67c4
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/03 12:11
Remove another useless variable
858fd0be
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/03 12:10
Fix Backend_EnableDragAndDrop not matching header
076a4772
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/03 12:09
Remove useless variable
7ab6866d
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/10/03 08:29
Change Font.cpp to use CP1252 instead of UTF-8
71d7aafa
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/09/30 17:20
Remove FreeType licence stuff
9a5ac160
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/09/30 17:18
Correct a typo
603cfdd9
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/09/29 12:44
Merge branch 'accurate' into portable
0730bb74
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/09/27 18:02
More cleanup
97a042dc
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/09/27 17:12
Deobfuscate some values
59aeae07
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/09/27 16:57
More documentation
69eed6a9
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/09/27 16:45
More documentation
2ab0ff24
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/09/27 16:35
Document Ending.cpp a little
80d5691a
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/09/27 16:12
Clean-up some code
d1dc861b
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/09/27 16:08
Another TODO
0df697d5
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/09/27 16:07
Add a TODO
ad578561
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/09/27 15:31
Change a float literal to double
35bf490f
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/09/27 13:51
Fix GLFW3 build error
baf88b0d
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/09/25 09:56
Convert cursors to RGBA
51e6cb5a
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/09/25 09:48
Convert cursors and icon to PNG
b7e25cd9
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/09/25 09:40
Wii U renderer cleanup
9b29717f
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/09/26 19:30
Merge branch 'accurate' into portable
098aae8d
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/09/26 19:25
Ignore Visual Studio 2019 stuff
dad9dd64
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/09/26 19:19
Correct oversized OpenGL upscaled framebuffer
c2bc6c5e
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/09/26 19:16
Avoid DPI scaling on Windows
530dab7b
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/09/23 15:56
Update Wii U shader files
87da82a5
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/09/23 15:55
Wii U: Offload vertex transformation to GPU
663870ae
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/09/23 15:05
Wii U: Offload tex-coord transformation to GPU
6b8ffe28
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/09/23 14:03
More-efficient Wii U glyph fragment shader
45f2032c
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/09/23 13:53
Modernise how Wii U shaders are included
00609130
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/09/23 13:08
Fix an inconsistency
0103f269
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/09/23 13:07
Better way to handle Wii U screen viewports
42f12c18
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/09/23 12:57
Wii U integer-only viewport calculation
eac417cd
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/09/23 12:52
I guess I figured out what the GX2 context is for
ab217f7f
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/09/21 21:43
Document MakePixToneObject a bit more
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