ref: 1dccec0e31b8b11fe8f88bc075713d609fa7b4a9
dir: /src/NpcTbl.h/
#pragma once
#include "WindowsWrapper.h"
#include "NpChar.h"
struct NPC_TBL_RECT
{
	unsigned char front;
	unsigned char top;
	unsigned char back;
	unsigned char bottom;
};
struct NPC_TABLE
{
	unsigned short bits;
	unsigned short life;
	unsigned char surf;
	unsigned char hit_voice;
	unsigned char destroy_voice;
	unsigned char size;
	long exp;
	long damage;
	NPC_TBL_RECT hit;
	NPC_TBL_RECT view;
};
extern NPC_TABLE *gNpcTable;
BOOL LoadNpcTable(const char *path);
void ReleaseNpcTable(void);
// NPC Function table
typedef void (*NPCFUNCTION)(NPCHAR*);
extern const NPCFUNCTION gpNpcFuncTbl[];