ref: 098647f7fd6bfad8ac47bca2686b908d5c4b431a
dir: /src/NpcHit.h/
#pragma once #include "WindowsWrapper.h" #include "NpChar.h" void JadgeHitNpCharBlock(NPCHAR *npc, int x, int y); void JudgeHitNpCharTriangleA(NPCHAR *npc, int x, int y); void JudgeHitNpCharTriangleB(NPCHAR *npc, int x, int y); void JudgeHitNpCharTriangleC(NPCHAR *npc, int x, int y); void JudgeHitNpCharTriangleD(NPCHAR *npc, int x, int y); void JudgeHitNpCharTriangleE(NPCHAR *npc, int x, int y); void JudgeHitNpCharTriangleF(NPCHAR *npc, int x, int y); void JudgeHitNpCharTriangleG(NPCHAR *npc, int x, int y); void JudgeHitNpCharTriangleH(NPCHAR *npc, int x, int y); void JudgeHitNpCharWater(NPCHAR *npc, int x, int y); void HitNpCharMap(void); void LoseNpChar(NPCHAR *npc, BOOL bVanish); void HitNpCharBullet(void);