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		7b7076a2
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/06/07 10:35
		
Add IWAD search dirs for Windows CE.
		 
	
		5a1443a3
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/06/07 10:20
		
Exit with an error on failure to allocate zone memory.
		 
	
		45359954
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/06/06 22:10
		
Use MessageBoxW instead of MessageBox (doesn't exist on Windows CE)
		 
	
		cd07b206
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/06/06 21:59
		
Add README file for Windows CE library.
		 
	
		61d40373
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/06/06 21:56
		
Detect Windows CE target and build/include libc_wince files as
		 
	
		abc69c7c
		 – Russell Rice <rtc_marine@hotmail.com>
 authored
 on 2009/06/06 21:50
		
- Update textscreen codeblocks project to include txt_scrollpane.* and
		 
	
		3831ece1
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/06/06 21:33
		
Include libc_wince.h when on Windows CE.
		 
	
		7f9b5d41
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/06/06 21:32
		
Add CPU affinity function for Windows CE.
		 
	
		203e7e79
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/06/06 21:27
		
Add libc_wince.h header, and EISDIR error value.
		 
	
		52c83199
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/06/06 21:27
		
Use GetUserNameExW, not GetUserName (doesn't exist on WinCE)
		 
	
		2df46868
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/06/06 21:26
		
Fix compile with FEATURE_MULTIPLAYER disabled.
		 
	
		8a262fb9
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/06/06 21:24
		
Fix compile with FEATURE_SOUND disabled.
		 
	
		6d0bf918
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/06/06 20:56
		
Add Windows CE implementations of some ANSI C functions that are
		 
	
		dc8c45c6
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/06/06 17:13
		
Don't check for Steam/CD installer versions on Windows CE.
		 
	
		e3e71290
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/06/05 12:58
		
Add key binding variables for automap and weapon keys.
		 
	
		b30d83c5
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/06/03 19:37
		
Increase height of menu bindings dialog.
		 
	
		22a70fe6
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/06/03 19:35
		
Use newer keyboard bindings dialog layout from raven-branch.
		 
	
		3c2e7735
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/06/03 19:20
		
Add unique key groups for menu navigation and shortcuts.
		 
	
		500bcb69
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/06/03 19:20
		
Use key for confirming menu messages, not typed char.
		 
	
		adcd838e
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/06/03 16:45
		
Add dialog to setup tool for editing menu shortcuts.
		 
	
		334af5fd
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/06/03 16:18
		
Add config file variables to increase/decrease screen size.
		 
	
		b3a03a40
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/06/03 15:59
		
Fix shortcut keys for menu items.
		 
	
		5a19f1d8
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/06/03 15:55
		
Add configuration file entries for menu key bindings.
		 
	
		0794d30b
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/06/03 15:37
		
Add key_ variables for the keys used to control the menu.
		 
	
		0be19fa1
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/05/26 18:14
		
Fix tags for functions using TXT_UNCAST_ARG.
		 
	
		7b70d415
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/05/26 17:13
		
Set appropriate vim 'tags' variable for ctags files.
		 
	
		bd20fc62
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/05/21 15:18
		
Set display settings window position based on screen dimensions, rather
		 
	
		2a60e32a
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/05/19 13:07
		
Fix manpage documentation for DOOMWADPATH (thanks MikeRS)
		 
	
		1c78ab7f
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/05/18 14:30
		
Fix A_BossDeath behavior in v1.9 emulation mode (thanks entryway)
		 
	
		e80490d4
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/05/17 09:54
		
Always use an SDL buffer size that is a power of two. Reduce buffer size
		 
	
		144849ee
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/05/12 14:03
		
Add option to "join game" dialog in setup tool to autojoin a LAN game.
		 
	
		21d67cd7
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/05/12 14:01
		
Make txt_inputboxes emit a "changed" signal when their value is changed.
		 
	
		cc93c797
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/05/07 17:59
		
Calculate SDL buffer size automatically based on sample rate.
		 
	
		5859134e
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/05/04 20:00
		
Better ASCII chart.
		 
	
		3b2481de
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/05/04 19:46
		
Minor smallfont fixups.
		 
	
		c944d2ab
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/05/01 17:05
		
Add copyright headers to textscreen examples.
		 
	
		30c46a6d
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/04/26 12:59
		
More smallfont fixups.
		 
	
		8f2df5e7
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/04/23 15:58
		
Fix up some extended ASCII characters.
		 
	
		40d03a9c
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/04/23 14:19
		
Oops.
		 
	
		c2a270f8
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/04/23 14:18
		
Add small textscreen font for low resolution displays, based on the
		 
	
		578fd9aa
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/03/15 10:44
		
Fix clipped sounds when using libsamplerate (thanks David Flater)
		 
	
		e2e10693
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/03/14 11:28
		
Add check to allow sched_setaffinity code to work on older versions of
		 
	
		535c64b3
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/03/12 14:55
		
Define INVALID_SET_FILE_POINTER if it is not defined, to fix compilation
		 
	
		f9c51c1b
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/03/08 18:51
		
Add "make doc" target to run Doxygen, and add a Doxyfile. Add @file tags
		 
	
		11f92605
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/03/06 19:35
		
Add documentation for high-level txt_desktop.h functions.
		 
	
		2b5dae76
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/03/06 19:24
		
Add documentation for high-level textscreen functions.
		 
	
		9b5d5749
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/03/06 15:01
		
Fix signed/unsigned conversion warning.
		 
	
		cdd3680b
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/03/03 14:26
		
Look up SetProcessAffinityMask function at runtime, so that the program
		 
	
		39b7cb7b
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/01/30 18:53
		
Fix layout of widgets within scroll panes. Scroll scroll panes in
		 
	
		a6be65e6
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/01/29 18:26
		
Shrink text box slightly.
		 
	
		61361932
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/01/29 18:00
		
Allow clicking within scroll bars to set position.
		 
	
		5a122d59
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/01/29 17:54
		
Add scrollable pane widget to textscreen library.
		 
	
		63c1c6e6
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/01/17 09:05
		
Fix '-mmap' command line parameter.
		 
	
		200b46f2
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/01/07 17:05
		
Create the ~/.chocolate-doom/savegames directory on startup if it does
		 
	
		ed880ffd
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/01/07 16:51
		
Replace -nommap with -mmap; do not use mmap()ed file access by default.
		 
	
		acd1a13a
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/12/10 15:25
		
Bump version to 1.2.1, update NEWS and ChangeLog.
		 
	
		baf0aa3a
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/12/10 15:20
		
Fix crash when playing Doom 1 levels.
		 
	
		c04e9658
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/12/09 20:06
		
Bump version to 1.2.0, update NEWS and ChangeLog.
		 
	
		08522e4b
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/12/09 20:01
		
Undo previous change.
		 
	
		aed280e1
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/12/09 19:42
		
Set icon before calling TXT_Init, for setup and ENDOOM screens.
		 
	
		b22df6a1
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/12/09 19:00
		
Fix window icon/title under Windows XP Luna theme.
		 
	
		b00b6553
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/12/09 18:32
		
Make intermission screen work on MAP33, to be consistent with Vanilla
		 
	
		ca3844dc
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/12/09 15:35
		
Add check for sched_setaffinity to configure and only use it if it is
		 
	
		a0062502
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/12/09 14:56
		
Add SDL_CFLAGS, SDL_LDFLAGS to default compile flags, and check for SDL
		 
	
		3fd9acf6
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/12/03 17:09
		
Use FILE_MAP_COPY instead of FILE_MAP_ALL_ACCESS for mapping files
		 
	
		653bf3a0
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/12/01 16:08
		
Don't try to read SDL events until initialised.
		 
	
		21d9d4e2
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/10/01 16:22
		
Add .lvimrc local vim project settings.
		 
	
		5bab2a78
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/09/21 14:20
		
Don't play DEMO4 if gameversion is emulating chex.exe - it only plays
		 
	
		0d4e0453
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/09/20 14:18
		
Set processor affinity under non-Windows platforms using the POSIX API.
		 
	
		303f94ed
		 – Russell Rice <rtc_marine@hotmail.com>
 authored
 on 2008/09/15 20:17
		
- Force use of dwarf-2 debugging information
		 
	
		8980e849
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/09/14 14:14
		
Add -nocheat command line parameter to disable applying cheats from
		 
	
		93bbda69
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/09/07 13:47
		
Strip out NUL characters from dehacked files; this makes the dehacked
		 
	
		74c5ffb9
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/08/28 19:31
		
Update TODO.
		 
	
		9c02ad0e
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/08/23 22:06
		
Update INSTALL to include some notes about Chex Quest.
		 
	
		be3e7b41
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/08/23 21:58
		
Update missing chex.deh to reference its location in the idgames
		 
	
		8430f8c3
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/08/20 14:27
		
Use / as a path separator, to allow cross-compiling of resource files
		 
	
		0f981a64
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/08/19 15:51
		
Fix crash related to A_BFGSpray with NULL target when using dehacked
		 
	
		5d97a9a6
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/08/09 13:09
		
Don't modify level lumps when loading levels.
		 
	
		4065884e
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/08/08 18:38
		
Use FILE_MAP_ALL_ACCESS rather than FILE_MAP_READ when mmapping files
		 
	
		c14396d9
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/08/02 09:29
		
Search for chex.deh in WAD path.
		 
	
		b2b2f60e
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/07/31 18:01
		
Update netcode to allow chex quest gameversion.
		 
	
		a1519443
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/07/31 17:29
		
Update Chocolate Setup to support chex.wad.
		 
	
		7dcb9c7e
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/07/31 16:21
		
Fix crash on Chex Quest intermission screen (thanks entryway)
		 
	
		8c7078ec
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/07/31 16:06
		
Automatically load chex.deh on startup if playing in chex mode.
		 
	
		ec5ca368
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/07/31 15:43
		
Fix mistake in exit confirmation string that was breaking dehacked
		 
	
		cb934173
		 – Russell Rice <rtc_marine@hotmail.com>
 authored
 on 2008/07/31 07:55
		
Update codeblocks project to locate setup manifest
		 
	
		f20afa3e
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/07/29 14:06
		
Don't do the Final Doom teleport quirk with Chex Quest, as chex.exe
		 
	
		3d4af636
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/07/29 14:05
		
Monsters don't drop ammo in Chex Quest.
		 
	
		4d0b888e
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/07/28 20:50
		
Add magic dehacked comment to enable long cheat sequences (also for Chex
		 
	
		530888d2
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/07/26 19:51
		
In chex mode, always warp to an episode 1 level, and display the level
		 
	
		6e8d5f11
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/07/26 11:45
		
Allow magic comments in dehacked files that disable the DOS dehacked
		 
	
		fa03d0eb
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/07/26 11:29
		
Chex Quest's chex.exe is based on the Final Doom exe, not the Ultimate
		 
	
		e59a6163
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/07/26 11:23
		
Fix "dimensional shambler waiting at the dos prompt" quit message to
		 
	
		b1ece32a
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/07/25 15:56
		
Initial chex.exe emulation.
		 
	
		82b4201f
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/07/09 19:22
		
Fix dehacked replacements for the "press y to quit to dos" string.
		 
	
		b7c73120
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/07/07 05:10
		
Fix quit screen confirm message to say "quit to dos" rather than just
		 
	
		3b0f96df
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/06/14 13:42
		
Add a helpful message for people trying to play with the wrong IWAD.
		 
	
		6ec196ca
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/06/10 20:14
		
Only apply dehacked green armor class to the green armor shirt, not the
		 
	
		e04445dd
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/06/09 14:11
		
Always set armor class to 2 when picking up a megasphere (thanks
		 
	
		196c83d2
		 – GhostlyDeath <GhostlyDeath@users.sourceforge.net>
 authored
 on 2008/05/04 23:52
		
Updated Code::Blocks project for new files
		 
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