ref: 6d39b0302d38e83185ece000bc4237cd798740ca
dir: /src/doom.appdata.xml.in/
<?xml version="1.0" encoding="UTF-8"?>
<component type="desktop">
<id>@PACKAGE_RDNS@.Doom</id>
<name>@PACKAGE_SHORTNAME@ Doom</name>
<summary>@PACKAGE_SHORTDESC@</summary>
<metadata_license>CC0-1.0</metadata_license>
<project_license>GPL-2.0+</project_license>
<developer_name>@PACKAGE_MAINTAINER@</developer_name>
<url type="homepage">@PACKAGE_URL@</url>
<url type="bugtracker">@PACKAGE_ISSUES@</url>
<description>
<p>
@PACKAGE_SHORTNAME@ Doom is a conservative,
historically-accurate Doom source port, which is compatible with
the thousands of mods and levels that were made before the Doom
source code was released. Unlike other source ports, the goal
is to preserve the original look, feel, limitations, and bugs of
the original DOS executable.
</p>
<p>
Full support for single- and multi-player games is provided, for
all of the original Doom games, Chex Quest, and Hacx. Unlike
the original executable, network play is implemented on the IP
network stack, allowing it to function on modern LANs and the
Internet.
</p>
</description>
<screenshots>
<screenshot type="default">
<image>https://www.chocolate-doom.org/wiki/images/9/97/GNOME_FreeDM_DEMO4.png</image>
<caption>FreeDM, DM05: Metal</caption>
</screenshot>
<screenshot>
<image>https://www.chocolate-doom.org/wiki/images/a/a6/GNOME_Doom_II_DEMO2.png</image>
<caption>Doom II, Level 5: The Waste Tunnels</caption>
</screenshot>
<screenshot>
<image>https://www.chocolate-doom.org/wiki/images/4/41/GNOME_Doomsday_of_UAC.png</image>
<caption>Doomsday of UAC (uac_dead.wad)</caption>
</screenshot>
<screenshot>
<image>https://www.chocolate-doom.org/wiki/images/2/2a/GNOME_Freedoom_DTWID_DEMO3.png</image>
<caption>Doom the Way id Did, on Freedoom. Level 3-2: City of Corpses</caption>
</screenshot>
</screenshots>
</component>