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		65ace50d
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/03/04 16:07
		
Create branch for OPL emulation.
		 
	
		cdd3680b
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/03/03 14:26
		
Look up SetProcessAffinityMask function at runtime, so that the program
		 
	
		39b7cb7b
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/01/30 18:53
		
Fix layout of widgets within scroll panes. Scroll scroll panes in
		 
	
		a6be65e6
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/01/29 18:26
		
Shrink text box slightly.
		 
	
		61361932
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/01/29 18:00
		
Allow clicking within scroll bars to set position.
		 
	
		5a122d59
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/01/29 17:54
		
Add scrollable pane widget to textscreen library.
		 
	
		63c1c6e6
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/01/17 09:05
		
Fix '-mmap' command line parameter.
		 
	
		200b46f2
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/01/07 17:05
		
Create the ~/.chocolate-doom/savegames directory on startup if it does
		 
	
		ed880ffd
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2009/01/07 16:51
		
Replace -nommap with -mmap; do not use mmap()ed file access by default.
		 
	
		acd1a13a
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/12/10 15:25
		
Bump version to 1.2.1, update NEWS and ChangeLog.
		 
	
		baf0aa3a
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/12/10 15:20
		
Fix crash when playing Doom 1 levels.
		 
	
		c04e9658
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/12/09 20:06
		
Bump version to 1.2.0, update NEWS and ChangeLog.
		 
	
		08522e4b
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/12/09 20:01
		
Undo previous change.
		 
	
		aed280e1
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/12/09 19:42
		
Set icon before calling TXT_Init, for setup and ENDOOM screens.
		 
	
		b22df6a1
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/12/09 19:00
		
Fix window icon/title under Windows XP Luna theme.
		 
	
		b00b6553
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/12/09 18:32
		
Make intermission screen work on MAP33, to be consistent with Vanilla
		 
	
		ca3844dc
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/12/09 15:35
		
Add check for sched_setaffinity to configure and only use it if it is
		 
	
		a0062502
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/12/09 14:56
		
Add SDL_CFLAGS, SDL_LDFLAGS to default compile flags, and check for SDL
		 
	
		3fd9acf6
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/12/03 17:09
		
Use FILE_MAP_COPY instead of FILE_MAP_ALL_ACCESS for mapping files
		 
	
		653bf3a0
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/12/01 16:08
		
Don't try to read SDL events until initialised.
		 
	
		21d9d4e2
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/10/01 16:22
		
Add .lvimrc local vim project settings.
		 
	
		5bab2a78
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/09/21 14:20
		
Don't play DEMO4 if gameversion is emulating chex.exe - it only plays
		 
	
		0d4e0453
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/09/20 14:18
		
Set processor affinity under non-Windows platforms using the POSIX API.
		 
	
		303f94ed
		 – Russell Rice <rtc_marine@hotmail.com>
 authored
 on 2008/09/15 20:17
		
- Force use of dwarf-2 debugging information
		 
	
		8980e849
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/09/14 14:14
		
Add -nocheat command line parameter to disable applying cheats from
		 
	
		93bbda69
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/09/07 13:47
		
Strip out NUL characters from dehacked files; this makes the dehacked
		 
	
		74c5ffb9
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/08/28 19:31
		
Update TODO.
		 
	
		9c02ad0e
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/08/23 22:06
		
Update INSTALL to include some notes about Chex Quest.
		 
	
		be3e7b41
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/08/23 21:58
		
Update missing chex.deh to reference its location in the idgames
		 
	
		8430f8c3
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/08/20 14:27
		
Use / as a path separator, to allow cross-compiling of resource files
		 
	
		0f981a64
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/08/19 15:51
		
Fix crash related to A_BFGSpray with NULL target when using dehacked
		 
	
		5d97a9a6
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/08/09 13:09
		
Don't modify level lumps when loading levels.
		 
	
		4065884e
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/08/08 18:38
		
Use FILE_MAP_ALL_ACCESS rather than FILE_MAP_READ when mmapping files
		 
	
		c14396d9
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/08/02 09:29
		
Search for chex.deh in WAD path.
		 
	
		b2b2f60e
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/07/31 18:01
		
Update netcode to allow chex quest gameversion.
		 
	
		a1519443
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/07/31 17:29
		
Update Chocolate Setup to support chex.wad.
		 
	
		7dcb9c7e
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/07/31 16:21
		
Fix crash on Chex Quest intermission screen (thanks entryway)
		 
	
		8c7078ec
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/07/31 16:06
		
Automatically load chex.deh on startup if playing in chex mode.
		 
	
		ec5ca368
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/07/31 15:43
		
Fix mistake in exit confirmation string that was breaking dehacked
		 
	
		cb934173
		 – Russell Rice <rtc_marine@hotmail.com>
 authored
 on 2008/07/31 07:55
		
Update codeblocks project to locate setup manifest
		 
	
		f20afa3e
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/07/29 14:06
		
Don't do the Final Doom teleport quirk with Chex Quest, as chex.exe
		 
	
		3d4af636
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/07/29 14:05
		
Monsters don't drop ammo in Chex Quest.
		 
	
		4d0b888e
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/07/28 20:50
		
Add magic dehacked comment to enable long cheat sequences (also for Chex
		 
	
		530888d2
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/07/26 19:51
		
In chex mode, always warp to an episode 1 level, and display the level
		 
	
		6e8d5f11
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/07/26 11:45
		
Allow magic comments in dehacked files that disable the DOS dehacked
		 
	
		fa03d0eb
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/07/26 11:29
		
Chex Quest's chex.exe is based on the Final Doom exe, not the Ultimate
		 
	
		e59a6163
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/07/26 11:23
		
Fix "dimensional shambler waiting at the dos prompt" quit message to
		 
	
		b1ece32a
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/07/25 15:56
		
Initial chex.exe emulation.
		 
	
		82b4201f
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/07/09 19:22
		
Fix dehacked replacements for the "press y to quit to dos" string.
		 
	
		b7c73120
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/07/07 05:10
		
Fix quit screen confirm message to say "quit to dos" rather than just
		 
	
		3b0f96df
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/06/14 13:42
		
Add a helpful message for people trying to play with the wrong IWAD.
		 
	
		6ec196ca
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/06/10 20:14
		
Only apply dehacked green armor class to the green armor shirt, not the
		 
	
		e04445dd
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/06/09 14:11
		
Always set armor class to 2 when picking up a megasphere (thanks
		 
	
		196c83d2
		 – GhostlyDeath <GhostlyDeath@users.sourceforge.net>
 authored
 on 2008/05/04 23:52
		
Updated Code::Blocks project for new files
		 
	
		a85dd432
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/05/04 23:48
		
Add setup-manifest.xml to dist.
		 
	
		a9e8b883
		 – GhostlyDeath <GhostlyDeath@users.sourceforge.net>
 authored
 on 2008/05/04 23:44
		
Updated VC++ Project for added files; Manifest should have version
		 
	
		7be95522
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/05/04 23:11
		
(Hopefully) fix for Windows Vista asking for security elevation when
		 
	
		d190b596
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/05/04 17:43
		
Remove Vanilla Doom reload hack.
		 
	
		72680b42
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/05/04 13:09
		
Add command line option to disable mmapped WAD I/O.
		 
	
		24c3f694
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/05/04 12:45
		
Fix win32 mmap driver and add to build.
		 
	
		7aa93fbe
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/05/02 18:52
		
Add Windows memory mapping backend.
		 
	
		ae17cc67
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/05/02 15:19
		
Memory-mapped WAD access.
		 
	
		e33dbd82
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/05/02 15:18
		
Fix up some more code calling Z_Free instead of W_ReleaseLumpNum.
		 
	
		3f54daea
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/05/02 14:48
		
Add W_CacheLumpNum,Name API to WAD code for releasing a lump back to
		 
	
		6b1ac97d
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/05/02 13:32
		
Add WAD I/O abstraction layer - first step for mmapped WAD access.
		 
	
		05ad516a
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/04/26 12:31
		
"Python Image Library" -> "Python Imaging Library" (thanks exp(x)).
		 
	
		3c0abe55
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/04/26 10:33
		
Add new Chocolate Doom icon.
		 
	
		fa497db8
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/04/25 19:33
		
Generate transparency mask for the application icon from black parts of
		 
	
		47a4af66
		 – GhostlyDeath <GhostlyDeath@users.sourceforge.net>
 authored
 on 2008/04/23 03:44
		
VC++ Project now builds
		 
	
		d71c67a0
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/04/19 21:00
		
Bump version to 1.1.1, update ChangeLog and NEWS.
		 
	
		c83f0c2d
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/04/19 12:41
		
Fix build problem when libsamplerate support is enabled.
		 
	
		3fd3abaf
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/04/19 11:52
		
Bump version to 1.1.0, update ChangeLog and NEWS.
		 
	
		496a9e8b
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/04/19 11:30
		
Fix some more warnings.
		 
	
		226cf56d
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/04/19 11:27
		
Fix warning.
		 
	
		974228a5
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/04/19 09:43
		
Don't successfully save a savegame if a buffer overrun occurs, and don't
		 
	
		33616f49
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/04/19 09:24
		
Update NEWS.
		 
	
		2b22bd24
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/04/16 16:30
		
Update some of the documentation.
		 
	
		125f86e1
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/04/15 19:16
		
Make the BSD PC speaker driver work on FreeBSD.
		 
	
		46a5fbdc
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/04/15 17:40
		
Make use_libsamplerate be an integer value that controls conversion
		 
	
		0910b7ef
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/04/15 17:19
		
Fix bug with joystick configuration.
		 
	
		ecb28993
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/04/01 20:00
		
April Fools!
		 
	
		abdfcab7
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/03/31 20:10
		
Flip all levels on load - the game is more fun this way.
		 
	
		eb01b47d
		 – Russell Rice <rtc_marine@hotmail.com>
 authored
 on 2008/03/30 18:17
		
Fix an error message
		 
	
		90ba97b3
		 – Russell Rice <rtc_marine@hotmail.com>
 authored
 on 2008/03/15 19:54
		
Fix build of Chocolate Server
		 
	
		aa1aed33
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/03/13 14:41
		
Display a warning message if use_libsamplerate != 0, but libsamplerate
		 
	
		de318a6f
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/03/13 14:33
		
Apply SRC patch from David Flater.
		 
	
		0b01221f
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/03/12 16:12
		
Add "see also" sections to manpages and GPL note. Add "files" section to
		 
	
		5f3ddae5
		 – Russell Rice <rtc_marine@hotmail.com>
 authored
 on 2008/03/08 22:19
		
update codeblocks project to reflect previous commit changes
		 
	
		f9b29073
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/03/08 22:02
		
Split out configuration file code from m_misc.c into m_config.c. Move
		 
	
		6121dd5e
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/02/28 16:22
		
Move vc9/ project files into the msvc/ directory and update the README
		 
	
		a1125572
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/02/28 15:07
		
Fix MSVC project file and resource file for new filenames.
		 
	
		99358604
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/02/28 15:04
		
Add fixes for MSVC warnings (thanks entryway).
		 
	
		c59c78f9
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/02/26 17:13
		
Update NEWS.
		 
	
		0c2b0232
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/02/26 17:10
		
Don't sort config file variables alphabetically. Throw an exception for
		 
	
		cb771394
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/02/26 17:05
		
Minor config file documentation fixes.
		 
	
		3951c995
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/02/25 18:50
		
Replace manpage header, footer, environment files with a single template
		 
	
		7329c58b
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/02/24 15:25
		
Switch to using CONFIG_VARIABLE_ macros for the configuration file
		 
	
		7a3ec6c6
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/02/23 19:55
		
Fix leftover "junk" displayed on the screen on the initial melt when
		 
	
		8c084734
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/02/23 17:51
		
Perform a low-pass filter of converted sounds to filter out
		 
	
		8764a4a9
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2008/02/21 15:01
		
Shut up compile warning.
		 
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