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		36a89528
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/08 00:31
		
+ Fixing comments
		 
	
		994d69c7
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/08 00:04
		
+ Update to mapdialog struct
		 
	
		7755e7a5
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/07 22:58
		
+ Added check if linetarget is null in P_StartDialog
		 
	
		07c997d6
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2010/09/07 14:15
		
Bind appropriate configuration values for Strife in setup tool, and add
		 
	
		5ac790ac
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2010/09/07 14:13
		
Use strife1.wad as IWAD, and strife.cfg as the main config file (not
		 
	
		2e972bf6
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2010/09/07 07:08
		
Add p_dialog.[ch] to Makefile.
		 
	
		8a8f1954
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/07 02:25
		
+ P_DialogStart implemented
		 
	
		0442df12
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/09/06 23:45
		
Minor tweaks to some action functions, more comments as always, removed
		 
	
		24f03cab
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/06 23:43
		
+ P_DialogStart implemented
		 
	
		d112932e
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/06 23:16
		
+ All linedef flags added
		 
	
		bdd800de
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/06 20:11
		
+ Translucent sprites - initial implementation
		 
	
		d95111bc
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/06 19:26
		
+ Corrected some mistakes in P_ZMovement
		 
	
		d1fc5eb5
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/06 19:18
		
+ Vissprite clipping for MF_FEETCLIPPED flag
		 
	
		471b912a
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/06 18:35
		
+ Fixed typo in A_SentinelAttack
		 
	
		a368593e
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/06 18:27
		
+ More codepointers implemented
		 
	
		25e014bf
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/09/06 18:13
		
Fixes to Inquisitor grenades, Loremaster hookshot spawn, and
		 
	
		2ff89acb
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/06 17:51
		
+ P_ThrustMobj implemented
		 
	
		25314c99
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/09/06 17:50
		
Minor reformatting, added some comments, and fixed P_SpawnFacingMissile
		 
	
		7cf7985d
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/06 17:34
		
+ More codepointers implemented
		 
	
		6e288cc7
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/09/06 17:22
		
Comment fix, and enabled player's extreme death sound.
		 
	
		eda4d7be
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/06 16:43
		
+ Un-inlined P_NewRandomDir
		 
	
		3d45d815
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/09/06 15:23
		
Started some second-hand verification and added more comments to p_pspr.
		 
	
		520918e4
		 – Russell Rice <rtc_marine@hotmail.com>
 authored
 on 2010/09/06 00:50
		
- Remove useless makefile.am from project
		 
	
		0ee1e28d
		 – Russell Rice <rtc_marine@hotmail.com>
 authored
 on 2010/09/06 00:40
		
- Add p_dialog.* to codeblocks project
		 
	
		f7768ad7
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/09/05 19:28
		
Corrections to some of Kaiser's previous commits. Also, significant work
		 
	
		cb79caae
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/05 04:04
		
+ P_NewRandomDir function added
		 
	
		219e4827
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/05 03:18
		
+ Strife translation tables implemented
		 
	
		9efed519
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/09/05 01:51
		
Remove an order-of-evaluation dependency with respect to P_Random().
		 
	
		289ae906
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/05 01:05
		
+ A_FireSigil implemented
		 
	
		1fc39774
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/04 17:06
		
+ p_pspr.c almost completed. Needs A_FireSigil to be implemented
		 
	
		ded5e702
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/04 02:34
		
+ Found nearly duplicate names (MT_MINIMISSLE and MT_MINIMISLE).
		 
	
		583406a2
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/04 00:06
		
+ Map flags for things added (MTF_*)
		 
	
		8761422d
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/03 01:37
		
+ Update to P_SpawnSubMissile, portions of the code was from a inlin'ed
		 
	
		89bed567
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/03 01:28
		
+ P_SpawnSubMissile created/added
		 
	
		995b6bf6
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/09/03 00:36
		
Minor reformatting and elimination of a redundant branch condition
		 
	
		ab0dc8fc
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/09/03 00:30
		
Code to read dialog lump field-by-field to avoid any possible problems
		 
	
		d1c8cb2c
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/03 00:11
		
+ More button flags added to buttoncode_e
		 
	
		1c756bd6
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/09/02 14:32
		
Added p_dialog module and header. Started work on dialog engine.
		 
	
		17eab692
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2010/09/02 14:16
		
Add configuration to setup tool for Strife, and Strife IWAD mask
		 
	
		7b937592
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/09/02 01:58
		
Added Strife keys to configuration. Note that this *depends* on the
		 
	
		42572cb9
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/02 01:11
		
+ Jumping/look/centerview actions added
		 
	
		34aa8740
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/09/02 00:49
		
Tweaks to Kaiser's PIT_CheckThing work: moved up thing == tmthing check,
		 
	
		1adc64d1
		 – Russell Rice <rtc_marine@hotmail.com>
 authored
 on 2010/09/02 00:04
		
- Add strife codeblocks project file
		 
	
		a7950590
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/01 23:58
		
+ Update to PIT_CheckThing
		 
	
		41594072
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/01 23:50
		
+ Thing z height clipping code added
		 
	
		87185424
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/09/01 02:48
		
Started work on status bar, including loading and drawing some of the
		 
	
		546efd64
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/01 01:49
		
+ Removing debug/testing code (whoops)
		 
	
		0896e8f8
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/01 01:44
		
+ Terrain type system implemented
		 
	
		b10d4acc
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/08/31 22:25
		
Handle green palette flash powered by player->nukagecount, and added
		 
	
		71e330f9
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/08/31 19:55
		
Replace M_NEWG with M_NGAME in menus, disable DOOM status bar, and get
		 
	
		9104ddc3
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/08/31 02:24
		
+ All doom mobjtypes commented out or replaced as placeholders
		 
	
		468d5afb
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/08/31 02:24
		
+ All doom mobjtypes commented out or replaced as placeholders
		 
	
		5e95f6d6
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/08/30 23:33
		
+ Stripped out all doom states/sprites and added strife states/sprites.
		 
	
		d91c6811
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/08/30 23:26
		
MAXANIMS raised from 32 to 40 to match binary and stop semi-random
		 
	
		7931b1c8
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/08/30 22:15
		
+ Update to ticcmd struct
		 
	
		5871acd3
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/08/30 21:55
		
Revamped player_t to match binary layout of structure, aside from
		 
	
		b6ea4375
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/08/30 21:37
		
+ Strife music/sound implemented
		 
	
		1ae6058a
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/08/30 00:14
		
Reenabled modifiedgame check since Strife IWAD is now loadable. Extended
		 
	
		0fc9462c
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/08/29 23:35
		
Added animdefs, and raised visplane limit to 200 to match binary.
		 
	
		2f250f76
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/08/29 23:12
		
+ Change to patch/maptexture data structure
		 
	
		47ef09e2
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/08/29 22:59
		
Temporarily disable I_Error in P_SpawnMapThing to allow testing with
		 
	
		a1497b9f
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/08/29 22:38
		
Added declaration and definition of menupause variable. Also uncommented
		 
	
		543d06e8
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/08/29 22:32
		
+ Implementation of line type 666 'P_MoveWall'
		 
	
		9563371e
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/08/29 14:13
		
Added voice volume and back flat configuration variables. Made status
		 
	
		0044cf83
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/08/29 10:50
		
Added patch clipping callback mechanism, since Strife needs to modify
		 
	
		bc72291b
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/08/28 19:32
		
Changes to add all 3 help screens, and to draw menu thermometers
		 
	
		cbfc9c13
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/08/28 01:35
		
Added crossfade wipe and code to load XLATAB lump. Changes to the menu
		 
	
		8f24f63b
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/08/24 23:05
		
Added riftSpots and fleshed out Strife level exit behavior as far as
		 
	
		22200650
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/08/23 23:40
		
Removed storedemo and Chex Quest cruft, adjusted screenwipe loop timing,
		 
	
		6694dd08
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/08/22 20:23
		
Made some repairs to VC2008 solution and added Chocolate Strife project.
		 
	
		d9520b64
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2010/02/05 22:14
		
Merge from trunk.
		 
	
		57011e78
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2010/02/05 21:49
		
Fix branch_helper properties for strife-branch.
		 
	
		52f81b4e
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2010/02/05 18:30
		
Update OS X Makefile to include Heretic and Hexen executables, and to
		 
	
		3c18831a
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2010/02/05 18:23
		
Rearrange Makefile definitions.
		 
	
		677729c6
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2010/02/05 18:08
		
Merge from trunk.
		 
	
		8a77b34e
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2010/02/02 14:02
		
Move parts of dehacked code into top-level common code, to allow future
		 
	
		b9d4e0c1
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2010/02/01 14:13
		
Create strife directory as a copy of doom directory, change Makefile.am
		 
	
		de6f6af8
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2010/02/01 14:11
		
Remove improperly-created strife directory.
		 
	
		28f8d3e9
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/02/01 13:15
		
Populated src/strife with copy of source files from src/doom - TODOs:
		 
	
		d5ce782e
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/02/01 12:33
		
Added src/strife folder.
		 
	
		b4f2d75b
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2010/01/31 13:21
		
Change Windows resource file to use PACKAGE_COPYRIGHT and
		 
	
		fdcd8dda
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2010/01/30 11:14
		
Change directory to home directory before launching the game, so that
		 
	
		a0544759
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2010/01/30 11:04
		
Set launch button as default button, so that it is possible to launch
		 
	
		41e8417f
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2010/01/29 19:37
		
Rename mus2mid functions to be consistent with coding standard.
		 
	
		0929063a
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2010/01/29 18:28
		
Remove unused PACKAGE_LONGDESC.
		 
	
		8e62a8d8
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2010/01/29 14:17
		
When doing a MUS to MID conversion, allocate MIDI channels so that the
		 
	
		6fbd6eaf
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2010/01/28 22:55
		
Fix indentation/style etc. in mus2mid.c.
		 
	
		a9e2d244
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2010/01/27 14:16
		
Add tags files to svn:ignore properties.
		 
	
		cf4d0c3b
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2010/01/26 14:21
		
Minor fix of British spelling -> American.
		 
	
		7c47cdf1
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2010/01/26 14:18
		
Fix glass hack windows where a linedef is flagged as two sided but has
		 
	
		b8040920
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/01/25 19:59
		
Merge from raven-branch
		 
	
		bf8974e6
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2010/01/23 18:06
		
Add menu item to launcher to open a terminal window that can be used to
		 
	
		47f828ea
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2010/01/18 14:40
		
Fix package source URL.
		 
	
		0a540b15
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2010/01/18 14:29
		
Tweak package description slightly.
		 
	
		7f7a7354
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2010/01/18 14:14
		
Define project short description, copyright, maintainer and URL in
		 
	
		34e73b9f
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2010/01/17 11:58
		
Update NEWS.
		 
	
		b95262a1
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2010/01/17 11:31
		
Restore the original cursor when shutting down video code, this should
		 
	
		27b66df2
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2010/01/16 14:20
		
Update TODO file.
		 
	
		6e0df0d0
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2010/01/15 14:29
		
Don't open the configuration window when the launcher is first run;
		 
	
		893c8dbe
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2010/01/15 14:14
		
Fix GNUstep info panel.
		 
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