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		3228ddb9
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/09/14 12:42
		
Fully implemented all finale code, including "intermission" speeches by
		 
	
		4c9a85fa
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/14 02:24
		
+ P_FindSlidingDoorType fixed where it was returning a null slidetype
		 
	
		fe531d05
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/13 23:42
		
+ Sliding door implementation
		 
	
		61e1333c
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2010/09/13 14:47
		
Use DEH_snprintf where appropriate.
		 
	
		72988991
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/09/12 23:27
		
Started finale slideshow stuff, added/tweaked quest flags, and did some
		 
	
		2016bb4f
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/12 23:25
		
+ Fix for flaming death in P_KillMobj
		 
	
		fe162997
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/12 22:16
		
+ P_DamageMobj mapped out
		 
	
		0e024ec2
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/12 20:34
		
+ stonecold/workparm variables added
		 
	
		924bdbaa
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/12 18:35
		
+ Updating pagetics in D_DoAdvanceDemo to ticrates
		 
	
		32a49c6e
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2010/09/12 13:00
		
Fix build.
		 
	
		e5585870
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2010/09/12 11:53
		
Call I_UpdateSound periodically to free finished sounds back to the
		 
	
		2c6dbeb0
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/12 03:30
		
+ Minor fix for P_KillMobj. Suppose to make the player hop slightly when
		 
	
		c8c0b07f
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/09/12 03:08
		
I munged up A_CrusaderAttack pretty good, but it's fixed now.
		 
	
		d0e71af3
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/12 01:55
		
+ Fixes for the power coupling
		 
	
		f63a6043
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/12 01:44
		
+ P_KillMobj mapped out
		 
	
		8675ebb0
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/09/11 23:49
		
Functional demosequence for storyboard intro and exit outro.
		 
	
		064bf5fa
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/11 21:10
		
+ Fixed flag clearing issue in P_ChangeSwitchTexture
		 
	
		3fc2b945
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/11 20:45
		
+ return fix for P_ItemBehavior
		 
	
		18e2e3f7
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/11 20:36
		
+ externalized isregistered
		 
	
		bc7f01df
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/11 20:27
		
+ Items can be picked up now
		 
	
		fd1f1467
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/11 17:16
		
+ Fixed P_RemoveInventoryItem not returning the item's name properly
		 
	
		90c196e4
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/09/11 17:12
		
Added code (some possibly temporary?) to load voices.wad. Fixed several
		 
	
		b6938d15
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/09/11 14:06
		
Voice API implemented.
		 
	
		ed820d4a
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2010/09/11 12:38
		
Fix build.
		 
	
		ad87636e
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/11 03:48
		
+ P_GivePower update
		 
	
		993520ee
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/10 23:16
		
+ P_RemoveInventoryItem and P_DropInventoryItem implemented
		 
	
		dea38802
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/10 20:17
		
+ Comments added
		 
	
		21f21427
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/09/10 14:17
		
Minor reformatting in p_map.c, and found some code hex-rays was ignoring
		 
	
		93970650
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/10 01:06
		
+ P_GiveItemToPlayer fleshed out
		 
	
		dac020ba
		 – Russell Rice <rtc_marine@hotmail.com>
 authored
 on 2010/09/10 00:49
		
- Add missing files to libtextscreen project
		 
	
		4b161bb8
		 – Russell Rice <rtc_marine@hotmail.com>
 authored
 on 2010/09/10 00:26
		
- Add opl project file
		 
	
		d086fa7b
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/09/10 00:12
		
Changed MELEERANGE back to 64 and defined a new PLAYERMELEERANGE to be
		 
	
		15fdcbbe
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/09 22:36
		
+ Fixed a minor fluke in P_ChangeSwitchTexture
		 
	
		9f4c5a6e
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/09/09 21:53
		
Post-merge fixes: Created project for OPL library. Fixed OPL library to
		 
	
		120d90c6
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2010/09/09 19:13
		
Merge from raven-branch.
		 
	
		79268587
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/09 01:37
		
+ Broken glass implementation
		 
	
		dfef2461
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/08 23:12
		
+ More codepointers implemented
		 
	
		95482c25
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/09/08 22:08
		
Changed mobj_t::allegiance to mobj_t::miscdata due to the fact it has
		 
	
		4c569339
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/09/08 14:55
		
Work on P_DialogDoChoice.
		 
	
		38945b0d
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2010/09/08 14:29
		
Update dehacked field names for beginnings of SeHacked support.
		 
	
		9a3b6e92
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2010/09/08 07:05
		
Fix static function mismatch build error.
		 
	
		023964e4
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/09/08 03:40
		
Numbered most of the sprite enums for easy reference. Added more
		 
	
		7ebb9ded
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/09/08 01:56
		
Small comment change, tabs out of M_Responder for editability.
		 
	
		57dee807
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/09/08 01:27
		
Functional menupause/menupausetime, fix to wait when there's not a
		 
	
		691f1b3a
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/08 01:24
		
+ Converting needamountx and needitemx to arrays in choice struct
		 
	
		bdcfa27e
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/09/08 00:44
		
Proper dialog jumptoconv logic, and more commenting in P_DialogStart.
		 
	
		36a89528
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/08 00:31
		
+ Fixing comments
		 
	
		994d69c7
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/08 00:04
		
+ Update to mapdialog struct
		 
	
		7755e7a5
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/07 22:58
		
+ Added check if linetarget is null in P_StartDialog
		 
	
		07c997d6
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2010/09/07 14:15
		
Bind appropriate configuration values for Strife in setup tool, and add
		 
	
		5ac790ac
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2010/09/07 14:13
		
Use strife1.wad as IWAD, and strife.cfg as the main config file (not
		 
	
		2e972bf6
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2010/09/07 07:08
		
Add p_dialog.[ch] to Makefile.
		 
	
		8a8f1954
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/07 02:25
		
+ P_DialogStart implemented
		 
	
		0442df12
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/09/06 23:45
		
Minor tweaks to some action functions, more comments as always, removed
		 
	
		24f03cab
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/06 23:43
		
+ P_DialogStart implemented
		 
	
		d112932e
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/06 23:16
		
+ All linedef flags added
		 
	
		bdd800de
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/06 20:11
		
+ Translucent sprites - initial implementation
		 
	
		d95111bc
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/06 19:26
		
+ Corrected some mistakes in P_ZMovement
		 
	
		d1fc5eb5
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/06 19:18
		
+ Vissprite clipping for MF_FEETCLIPPED flag
		 
	
		471b912a
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/06 18:35
		
+ Fixed typo in A_SentinelAttack
		 
	
		a368593e
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/06 18:27
		
+ More codepointers implemented
		 
	
		25e014bf
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/09/06 18:13
		
Fixes to Inquisitor grenades, Loremaster hookshot spawn, and
		 
	
		2ff89acb
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/06 17:51
		
+ P_ThrustMobj implemented
		 
	
		25314c99
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/09/06 17:50
		
Minor reformatting, added some comments, and fixed P_SpawnFacingMissile
		 
	
		7cf7985d
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/06 17:34
		
+ More codepointers implemented
		 
	
		6e288cc7
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/09/06 17:22
		
Comment fix, and enabled player's extreme death sound.
		 
	
		eda4d7be
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/06 16:43
		
+ Un-inlined P_NewRandomDir
		 
	
		3d45d815
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/09/06 15:23
		
Started some second-hand verification and added more comments to p_pspr.
		 
	
		520918e4
		 – Russell Rice <rtc_marine@hotmail.com>
 authored
 on 2010/09/06 00:50
		
- Remove useless makefile.am from project
		 
	
		0ee1e28d
		 – Russell Rice <rtc_marine@hotmail.com>
 authored
 on 2010/09/06 00:40
		
- Add p_dialog.* to codeblocks project
		 
	
		f7768ad7
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/09/05 19:28
		
Corrections to some of Kaiser's previous commits. Also, significant work
		 
	
		cb79caae
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/05 04:04
		
+ P_NewRandomDir function added
		 
	
		219e4827
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/05 03:18
		
+ Strife translation tables implemented
		 
	
		9efed519
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/09/05 01:51
		
Remove an order-of-evaluation dependency with respect to P_Random().
		 
	
		289ae906
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/05 01:05
		
+ A_FireSigil implemented
		 
	
		1fc39774
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/04 17:06
		
+ p_pspr.c almost completed. Needs A_FireSigil to be implemented
		 
	
		ded5e702
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/04 02:34
		
+ Found nearly duplicate names (MT_MINIMISSLE and MT_MINIMISLE).
		 
	
		583406a2
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/04 00:06
		
+ Map flags for things added (MTF_*)
		 
	
		8761422d
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/03 01:37
		
+ Update to P_SpawnSubMissile, portions of the code was from a inlin'ed
		 
	
		89bed567
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/03 01:28
		
+ P_SpawnSubMissile created/added
		 
	
		995b6bf6
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/09/03 00:36
		
Minor reformatting and elimination of a redundant branch condition
		 
	
		ab0dc8fc
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/09/03 00:30
		
Code to read dialog lump field-by-field to avoid any possible problems
		 
	
		d1c8cb2c
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/03 00:11
		
+ More button flags added to buttoncode_e
		 
	
		1c756bd6
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/09/02 14:32
		
Added p_dialog module and header. Started work on dialog engine.
		 
	
		17eab692
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2010/09/02 14:16
		
Add configuration to setup tool for Strife, and Strife IWAD mask
		 
	
		7b937592
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/09/02 01:58
		
Added Strife keys to configuration. Note that this *depends* on the
		 
	
		42572cb9
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/02 01:11
		
+ Jumping/look/centerview actions added
		 
	
		34aa8740
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/09/02 00:49
		
Tweaks to Kaiser's PIT_CheckThing work: moved up thing == tmthing check,
		 
	
		1adc64d1
		 – Russell Rice <rtc_marine@hotmail.com>
 authored
 on 2010/09/02 00:04
		
- Add strife codeblocks project file
		 
	
		a7950590
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/01 23:58
		
+ Update to PIT_CheckThing
		 
	
		41594072
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/01 23:50
		
+ Thing z height clipping code added
		 
	
		87185424
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/09/01 02:48
		
Started work on status bar, including loading and drawing some of the
		 
	
		546efd64
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/01 01:49
		
+ Removing debug/testing code (whoops)
		 
	
		0896e8f8
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/09/01 01:44
		
+ Terrain type system implemented
		 
	
		b10d4acc
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/08/31 22:25
		
Handle green palette flash powered by player->nukagecount, and added
		 
	
		71e330f9
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2010/08/31 19:55
		
Replace M_NEWG with M_NGAME in menus, disable DOOM status bar, and get
		 
	
		22fc4057
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2010/08/31 15:26
		
Merge from trunk.
		 
	
		9104ddc3
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/08/31 02:24
		
+ All doom mobjtypes commented out or replaced as placeholders
		 
	
		468d5afb
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/08/31 02:24
		
+ All doom mobjtypes commented out or replaced as placeholders
		 
	
		5e95f6d6
		 – Samuel Villareal <svkaiser@gmail.com>
 authored
 on 2010/08/30 23:33
		
+ Stripped out all doom states/sprites and added strife states/sprites.
		 
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