ref: 29c5ba092bb123e3ae0116a1586b1f583160a2a3
dir: /src/deh_defs.h/
// // Copyright(C) 2005-2014 Simon Howard // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // // Definitions for use in the dehacked code // #ifndef DEH_DEFS_H #define DEH_DEFS_H #include "sha1.h" typedef struct deh_context_s deh_context_t; typedef struct deh_section_s deh_section_t; typedef void (*deh_section_init_t)(void); typedef void *(*deh_section_start_t)(deh_context_t *context, char *line); typedef void (*deh_section_end_t)(deh_context_t *context, void *tag); typedef void (*deh_line_parser_t)(deh_context_t *context, char *line, void *tag); typedef void (*deh_sha1_hash_t)(sha1_context_t *context); struct deh_section_s { const char *name; // Called on startup to initialize code deh_section_init_t init; // This is called when a new section is started. The pointer // returned is used as a tag for the following calls. deh_section_start_t start; // This is called for each line in the section deh_line_parser_t line_parser; // This is called at the end of the section for any cleanup deh_section_end_t end; // Called when generating an SHA1 sum of the dehacked state deh_sha1_hash_t sha1_hash; }; extern deh_section_t *deh_section_types[]; extern const char *deh_signatures[]; // deh_ammo.c: extern deh_section_t deh_section_ammo; // deh_cheat.c: extern deh_section_t deh_section_cheat; // deh_frame.c: extern deh_section_t deh_section_frame; // deh_misc.c: extern deh_section_t deh_section_misc; // deh_ptr.c: extern deh_section_t deh_section_pointer; // deh_sound.c extern deh_section_t deh_section_sound; // deh_text.c: extern deh_section_t deh_section_text; // deh_thing.c: extern deh_section_t deh_section_thing; // deh_weapon.c: extern deh_section_t deh_section_weapon; // deh_bexstr.c: extern deh_section_t deh_section_bexstr; #endif /* #ifndef DEH_DEFS_H */