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		13661026
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2013/10/31 06:59
		
* Fix problem that crashes netdemos in ST_Drawer
		 
	
		24996f5b
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/10/30 23:21
		
Only show 'flying' controls when configuring Heretic or Hexen, not
		 
	
		8b4fe781
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/10/30 22:34
		
Fix setup tool Windows resource file to include the application manifest
		 
	
		5f39aa13
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/10/28 01:16
		
Bump version number to 2.0.0-beta2.
		 
	
		387fcd4f
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/10/28 01:02
		
Merge from trunk.
		 
	
		5387e91e
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/10/28 01:01
		
Use system DPI setting on Windows to determine whether to use the large
		 
	
		bdb5c58d
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/10/27 23:41
		
Add missing asmv3 namespace to setup manifest (oops).
		 
	
		5a8db151
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/10/27 23:37
		
Declare Windows binaries as DPI-aware to prevent the OS from applying
		 
	
		c39fd3c5
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/10/27 21:30
		
Use .items() rather than .iteritems() for compatibility with Python 2.7
		 
	
		ee40db2f
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/10/27 21:27
		
Merge from trunk.
		 
	
		552d300e
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/10/27 21:23
		
Determine which textscreen font to use by looking at the current desktop
		 
	
		b07602b5
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/10/27 20:25
		
Fix Vanilla behavior of shift key when entering savegame names in the
		 
	
		0b4df30a
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/10/27 20:00
		
Use _SCRIPTS rather than _DATA for duplicated setup binaries so that the
		 
	
		14d3126d
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/10/26 17:26
		
Default to windowed mode in OS X, as there is an SDL bug that can cause
		 
	
		2d6b1a92
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/10/26 16:50
		
Don't crash Heretic in A_SkullPop() if a player is gibbed and respawns
		 
	
		09c8d7e8
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/10/26 16:35
		
Select fallback IWADs that match the game we are configuring (thanks
		 
	
		436d8edb
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/10/22 20:40
		
When loading Heretic savegames, NULL out certain special values which
		 
	
		ead4a7a8
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/10/20 16:37
		
Oops.
		 
	
		c5defc73
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/10/20 16:28
		
Disable file selector dialog on Windows.
		 
	
		da29767a
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/10/20 16:12
		
Fix icon at multiplayer wait screen (thanks Alexandre Xavier).
		 
	
		476323d7
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/10/20 16:06
		
Use OPL MIDI playback as the default music device.
		 
	
		d6ca2360
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2013/10/19 14:22
		
Correct up/down look logic that was incorrectly allowing 6 degrees of
		 
	
		8ccb6eaf
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/10/15 20:41
		
Fix bug with freeing of static strings, accidentally introduced in
		 
	
		a58243be
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/10/15 00:04
		
Fix accidental string concatenation that broke Steam Heretic IWAD
		 
	
		710e6b12
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/10/15 00:01
		
Rip out special casing on Windows that defaults to the SDL directx
		 
	
		5e8e8170
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/10/14 22:25
		
Remove call to I_SetWindowTitle() that is no longer needed.
		 
	
		7241db54
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/10/14 21:36
		
Remove gamemission variables for Heretic and Hexen and hard-code to the
		 
	
		5c02df23
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/10/12 15:13
		
Update generation of Windows RC version to properly handle -xxx
		 
	
		4cd5d502
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/10/12 00:04
		
Bump version number to v2.0.0-beta1; update NEWS.
		 
	
		52c34aac
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/10/12 00:03
		
Merge HH-TODO into main TODO file.
		 
	
		6cf2d4cc
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/10/11 23:22
		
Tweak mouse grab behavior: don't arbitrarily warp the mouse at game
		 
	
		6e09cdf2
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/10/11 22:48
		
Fix Hexen CD music (now working and tested with a real Hexen CD).
		 
	
		fe63589f
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/10/07 21:02
		
Don't grab the mouse at the Strife startup screen.
		 
	
		2f256359
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/10/07 20:53
		
Set window title/icon for Heretic/Hexen startup windows, to match the
		 
	
		d4f9e828
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/10/07 20:34
		
Set window title and icon on ENDOOM window to match main game window.
		 
	
		6ec6095c
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/10/06 10:58
		
Finish implementation of Hexen CD audio music mode.
		 
	
		9a4f30c2
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/10/06 10:53
		
Change netgame version mismatch message to be reminiscent of the Vanilla
		 
	
		976ba58a
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/10/06 10:44
		
Fix RANGECHECK on V_DrawPatch() functions, so the game exits with an
		 
	
		ae972140
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/28 21:49
		
Preserve libsamplerate_scale in the setup tool.
		 
	
		0e839534
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/28 21:07
		
Add config file variable for controlling libsamplerate conversion scale
		 
	
		efdd44c1
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/27 18:57
		
Update HH-TODO.
		 
	
		600ac5db
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/27 18:54
		
Translate HHE thing numbers according to patch exe version number, as
		 
	
		3ab0057e
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/27 17:53
		
Fix comments: HHE, not Dehacked.
		 
	
		c4873e6c
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/27 17:50
		
Map thing type and state table indexes to those used by Vanilla Heretic
		 
	
		e5f5cd88
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/27 15:05
		
Use portable functions for reading/writing sector effect thinker
		 
	
		ae839e5c
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/24 17:38
		
Use portable functions to read/write mobj_t structures.
		 
	
		5932e291
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/24 17:10
		
Add portable functions to read/write player_t structures and use this
		 
	
		551df9d9
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/24 16:52
		
Add portable functions to read integers from savegame files and use
		 
	
		0ac39490
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/24 16:02
		
Split Heretic savegame code into a separate file.
		 
	
		c2f1c3bf
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/22 18:03
		
Call I_PrecacheSounds() in Heretic/Hexen startup code so that sounds are
		 
	
		20fcb605
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2013/09/22 15:19
		
Small fix to a big problem regarding save slots.
		 
	
		77965313
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/21 13:55
		
Fix mouse "use" button in Heretic (thanks mooseman2).
		 
	
		092ed7a5
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/21 01:54
		
Fix rpm.spec subpackages.
		 
	
		0bbfb99e
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/21 01:50
		
Fix make dist.
		 
	
		f4b37734
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/21 00:51
		
Rename gamesdir to execgamesdir so that the binaries are installed by
		 
	
		0e7f83f0
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/21 00:49
		
Fix setup tool desktop file to point to chocolate-doom-setup.
		 
	
		2933ccf0
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/21 00:37
		
Update rpm.spec to build Strife package.
		 
	
		a853a1ef
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/21 00:35
		
Install documentation files into separate directories, one for each
		 
	
		9330b5da
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/21 00:34
		
Install multiple copies of the setup binary, one for each game.
		 
	
		26446dde
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/20 23:08
		
Sync -random command line parameter as part of game settings.
		 
	
		5af0b045
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/20 19:50
		
Set setup tool title so that it it shows the name of the correct game
		 
	
		f1d79f49
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/20 19:08
		
Set a title on the ENDOOM window.
		 
	
		2abeaa31
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/20 00:48
		
Place the mouse cursor in a less distracting location when releasing
		 
	
		5364e94a
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/19 00:03
		
Add missing newline.
		 
	
		157725a6
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/18 23:51
		
Fix crash at Heretic E2 end screen (thanks Leitbild).
		 
	
		0ef3690c
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2013/09/18 23:37
		
Change to using V_DrawFilledBox to clear the intro screen instead of
		 
	
		265b86d0
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2013/09/15 22:24
		
Fix same error made before with -novoice command - grr!
		 
	
		e197f3e5
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/15 22:05
		
Only include NOT-BUGS in releases of Doom binaries, not other games.
		 
	
		716a3694
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/15 21:43
		
Override the README distributed with Chocolate Strife Windows binaries
		 
	
		710403d3
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/15 21:37
		
Add Chocolate Strife README file.
		 
	
		83d832ee
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2013/09/15 20:29
		
Support for the -random parameter. Needs netcode support (passing the
		 
	
		e4e5387b
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/15 19:37
		
Name OS X CMDLINE.game files as CMDLINE-game, so that they are not
		 
	
		d0874f31
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/15 19:22
		
Open appropriate CMDLINE file depending on the currently-selected game.
		 
	
		a1e79a3b
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/15 19:22
		
Fix copying of CMDLINE files for Mac package build.
		 
	
		3cd3810c
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/15 18:52
		
Fix INSTALL generation for source code and Mac binary distribution.
		 
	
		b0a0f90c
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/15 18:41
		
Rework documentation system to generate INSTALL files tailored for the
		 
	
		d2e79e32
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/15 18:20
		
Reword CMDLINE template lead-in text to be game agnostic.
		 
	
		fff9267c
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/15 17:09
		
Update Windows build to generate multiple .zip packages, one for each
		 
	
		9bf4b180
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/15 17:08
		
Update README to reflect the fact that Chocolate Doom now includes
		 
	
		110d2793
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/15 17:04
		
Remove top-level CMDLINE documentation file and generate multiple
		 
	
		9771bde7
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2013/09/15 16:28
		
Re-enable netgame check on code that enters chat state.
		 
	
		f4eb9088
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2013/09/15 16:24
		
Hopefully complete implementation of player names and Strife player chat
		 
	
		3ce2a53b
		 – James Haley <haleyjd@hotmail.com>
 authored
 on 2013/09/15 11:32
		
Frags are displayed on keys popup during deathmatch
		 
	
		79c6c5e8
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/08 15:14
		
Fix backwards logic for -novert handling.
		 
	
		f2c204cc
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/08 15:10
		
Merge from trunk.
		 
	
		e10af521
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/08 14:57
		
Fix file select widget to emit "changed" signal properly. Reset variable
		 
	
		f3afff09
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/04 00:38
		
Update TODO files.
		 
	
		ffb162b3
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/04 00:36
		
Update INSTALL file to cover non-Doom games and GUS emulation feature.
		 
	
		466e0915
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/04 00:07
		
Don't show ENDOOM screen when aborting netgame startup (thanks Alexandre
		 
	
		4e4f77f1
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/03 23:52
		
Fix Hexen -class parameter when starting a single player game from the
		 
	
		2d837ce8
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/03 22:44
		
Fix setup tool defaults for GUS/Timidity path config variables (thanks
		 
	
		5139df0e
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/03 22:41
		
Extend "emulation" of menu pause key behavior to caps/num/scroll lock
		 
	
		54432020
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/02 02:14
		
Fix net_gamesettings_t checking code to use common function for checking
		 
	
		d7a54ff9
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/09/01 17:58
		
Read/write thinker structures portably. Hexen savegames should now be
		 
	
		37e1dbf1
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/08/30 20:13
		
Add notification window to the waiting screen to show whether the server
		 
	
		58fba347
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/08/30 20:12
		
Add textscreen functions to raise and lower windows.
		 
	
		4a005eaf
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/08/25 18:13
		
Read/write mobj_t structures to savegame files portably.
		 
	
		21bc4c4a
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/08/25 01:44
		
First step towards portable Hexen savegames. Perform endianness
		 
	
		7f27444e
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/08/17 17:34
		
Fix Chocolate Doom/Strife to emulate weird Vanilla behavior when the
		 
	
		1e0abaad
		 – Simon Howard <fraggle@gmail.com>
 authored
 on 2013/08/17 17:08
		
Fix IWAD auto-selection when joining a game in the setup tool (thanks
		 
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