ref: 080ed4ee4324fa873b4049f5cda8749d9bd801c7
dir: /src/doom/m_random.h/
// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005-2014 Simon Howard // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // DESCRIPTION: // // #ifndef __M_RANDOM__ #define __M_RANDOM__ #include "doomtype.h" // Returns a number from 0 to 255, // from a lookup table. int M_Random (void); // As M_Random, but used only by the play simulation. int P_Random (void); // Fix randoms for demos. void M_ClearRandom (void); // Defined version of P_Random() - P_Random() int P_SubRandom (void); #endif