ref: b09f9d2dd1242bbe3298d6b2d5b2e7749c21dd32
dir: /src/random.h/
// random.h void InitRandom( int numPieces ); int GetPiece( int player ); int RandomBefore( int what ); int GetMagic( int player ); int GetGrenade( int player ); void AddExtraPiece( void ); extern int pieceMap[kBlobTypes];