ref: 0ebaec5b10dde1aeae494a3afbeb633462f9ded3
dir: /src/graphics.h/
// graphics.h
void DrawSpriteBlobs( int player, int type );
void EraseSpriteBlobs( int player );
void CleanSpriteArea( int player, MRect *myRect );
void CalcBlobRect( int x, int y, MRect *myRect );
void DrawBackdrop( void );
void ShowTitle( void );
void InitBackdrop( void );
extern SDL_Surface* backdropSurface;
enum
{
blobBlinkAnimation = 0,
blobJiggleAnimation,
blobCryAnimation
};