ref: 2f66462116426ef5bb22d29ec9b467f2e5e3bdf8
dir: /ldo.h/
/* ** $Id: ldo.h $ ** Stack and Call structure of Lua ** See Copyright Notice in lua.h */ #ifndef ldo_h #define ldo_h #include "lobject.h" #include "lstate.h" #include "lzio.h" /* ** Macro to check stack size and grow stack if needed. Parameters ** 'pre'/'pos' allow the macro to preserve a pointer into the ** stack across reallocations, doing the work only when needed. ** It also allows the running of one GC step when the stack is ** reallocated. ** 'condmovestack' is used in heavy tests to force a stack reallocation ** at every check. */ #define luaD_checkstackaux(L,n,pre,pos) \ if (L->stack_last - L->top <= (n)) \ { pre; luaD_growstack(L, n, 1); pos; } \ else { condmovestack(L,pre,pos); } /* In general, 'pre'/'pos' are empty (nothing to save) */ #define luaD_checkstack(L,n) luaD_checkstackaux(L,n,(void)0,(void)0) #define savestack(L,p) ((char *)(p) - (char *)L->stack) #define restorestack(L,n) ((StkId)((char *)L->stack + (n))) /* macro to check stack size, preserving 'p' */ #define checkstackGCp(L,n,p) \ luaD_checkstackaux(L, n, \ ptrdiff_t t__ = savestack(L, p); /* save 'p' */ \ luaC_checkGC(L), /* stack grow uses memory */ \ p = restorestack(L, t__)) /* 'pos' part: restore 'p' */ /* macro to check stack size and GC */ #define checkstackGC(L,fsize) \ luaD_checkstackaux(L, (fsize), luaC_checkGC(L), (void)0) /* type of protected functions, to be ran by 'runprotected' */ typedef void (*Pfunc) (lua_State *L, void *ud); LUAI_FUNC void luaD_seterrorobj (lua_State *L, int errcode, StkId oldtop); LUAI_FUNC int luaD_protectedparser (lua_State *L, ZIO *z, const char *name, const char *mode); LUAI_FUNC void luaD_hook (lua_State *L, int event, int line, int fTransfer, int nTransfer); LUAI_FUNC void luaD_hookcall (lua_State *L, CallInfo *ci); LUAI_FUNC void luaD_pretailcall (lua_State *L, CallInfo *ci, StkId func, int n); LUAI_FUNC CallInfo *luaD_precall (lua_State *L, StkId func, int nResults); LUAI_FUNC void luaD_call (lua_State *L, StkId func, int nResults); LUAI_FUNC void luaD_callnoyield (lua_State *L, StkId func, int nResults); LUAI_FUNC void luaD_tryfuncTM (lua_State *L, StkId func); LUAI_FUNC int luaD_pcall (lua_State *L, Pfunc func, void *u, ptrdiff_t oldtop, ptrdiff_t ef); LUAI_FUNC void luaD_poscall (lua_State *L, CallInfo *ci, int nres); LUAI_FUNC int luaD_reallocstack (lua_State *L, int newsize, int raiseerror); LUAI_FUNC int luaD_growstack (lua_State *L, int n, int raiseerror); LUAI_FUNC void luaD_shrinkstack (lua_State *L); LUAI_FUNC void luaD_inctop (lua_State *L); LUAI_FUNC l_noret luaD_throw (lua_State *L, int errcode); LUAI_FUNC int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud); #endif