ref: ddeca45933ab6e58c1b5187ad58dd261c9059009
dir: /publisher/htmlElementsCollector.go/
// Copyright 2020 The Hugo Authors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package publisher import ( "regexp" "github.com/gohugoio/hugo/helpers" "golang.org/x/net/html" "bytes" "sort" "strings" "sync" ) func newHTMLElementsCollector() *htmlElementsCollector { return &htmlElementsCollector{ elementSet: make(map[string]bool), } } func newHTMLElementsCollectorWriter(collector *htmlElementsCollector) *cssClassCollectorWriter { return &cssClassCollectorWriter{ collector: collector, } } // HTMLElements holds lists of tags and attribute values for classes and id. type HTMLElements struct { Tags []string `json:"tags"` Classes []string `json:"classes"` IDs []string `json:"ids"` } func (h *HTMLElements) Merge(other HTMLElements) { h.Tags = append(h.Tags, other.Tags...) h.Classes = append(h.Classes, other.Classes...) h.IDs = append(h.IDs, other.IDs...) h.Tags = helpers.UniqueStringsReuse(h.Tags) h.Classes = helpers.UniqueStringsReuse(h.Classes) h.IDs = helpers.UniqueStringsReuse(h.IDs) } func (h *HTMLElements) Sort() { sort.Strings(h.Tags) sort.Strings(h.Classes) sort.Strings(h.IDs) } type cssClassCollectorWriter struct { collector *htmlElementsCollector buff bytes.Buffer isCollecting bool dropValue bool inQuote bool } func (w *cssClassCollectorWriter) Write(p []byte) (n int, err error) { n = len(p) i := 0 for i < len(p) { if !w.isCollecting { for ; i < len(p); i++ { b := p[i] if b == '<' { w.startCollecting() break } } } if w.isCollecting { for ; i < len(p); i++ { b := p[i] w.toggleIfQuote(b) if !w.inQuote && b == '>' { w.endCollecting(false) break } w.buff.WriteByte(b) } if !w.isCollecting { if w.dropValue { w.buff.Reset() } else { // First check if we have processed this element before. w.collector.mu.RLock() // See https://github.com/dominikh/go-tools/issues/723 //lint:ignore S1030 This construct avoids memory allocation for the string. seen := w.collector.elementSet[string(w.buff.Bytes())] w.collector.mu.RUnlock() if seen { w.buff.Reset() continue } s := w.buff.String() w.buff.Reset() if strings.HasPrefix(s, "</") { continue } s, tagName := w.insertStandinHTMLElement(s) el := parseHTMLElement(s) el.Tag = tagName w.collector.mu.Lock() w.collector.elementSet[s] = true if el.Tag != "" { w.collector.elements = append(w.collector.elements, el) } w.collector.mu.Unlock() } } } } return } // The net/html parser does not handle single table elemnts as input, e.g. tbody. // We only care about the element/class/ids, so just store away the original tag name // and pretend it's a <div>. func (c *cssClassCollectorWriter) insertStandinHTMLElement(el string) (string, string) { tag := el[1:] spacei := strings.Index(tag, " ") if spacei != -1 { tag = tag[:spacei] } newv := strings.Replace(el, tag, "div", 1) return newv, strings.ToLower(tag) } func (c *cssClassCollectorWriter) endCollecting(drop bool) { c.isCollecting = false c.inQuote = false c.dropValue = drop } func (c *cssClassCollectorWriter) startCollecting() { c.isCollecting = true c.dropValue = false } func (c *cssClassCollectorWriter) toggleIfQuote(b byte) { if isQuote(b) { c.inQuote = !c.inQuote } } type htmlElement struct { Tag string Classes []string IDs []string } type htmlElementsCollector struct { // Contains the raw HTML string. We will get the same element // several times, and want to avoid costly reparsing when this // is used for aggregated data only. elementSet map[string]bool elements []htmlElement mu sync.RWMutex } func (c *htmlElementsCollector) getHTMLElements() HTMLElements { var ( classes []string ids []string tags []string ) for _, el := range c.elements { classes = append(classes, el.Classes...) ids = append(ids, el.IDs...) tags = append(tags, el.Tag) } classes = helpers.UniqueStringsSorted(classes) ids = helpers.UniqueStringsSorted(ids) tags = helpers.UniqueStringsSorted(tags) els := HTMLElements{ Classes: classes, IDs: ids, Tags: tags, } return els } func isQuote(b byte) bool { return b == '"' || b == '\'' } var ( htmlJsonFixer = strings.NewReplacer(", ", "\n") jsonAttrRe = regexp.MustCompile(`'?(.*?)'?:.*`) classAttrRe = regexp.MustCompile(`(?i)^class$|transition`) ) func parseHTMLElement(elStr string) (el htmlElement) { elStr = strings.TrimSpace(elStr) if !strings.HasSuffix(elStr, ">") { elStr += ">" } n, err := html.Parse(strings.NewReader(elStr)) if err != nil { return } var walk func(*html.Node) walk = func(n *html.Node) { if n.Type == html.ElementNode && strings.Contains(elStr, n.Data) { el.Tag = n.Data for _, a := range n.Attr { switch { case strings.EqualFold(a.Key, "id"): // There should be only one, but one never knows... el.IDs = append(el.IDs, a.Val) default: if classAttrRe.MatchString(a.Key) { el.Classes = append(el.Classes, strings.Fields(a.Val)...) } else { key := strings.ToLower(a.Key) val := strings.TrimSpace(a.Val) if strings.Contains(key, "class") && strings.HasPrefix(val, "{") { // This looks like a Vue or AlpineJS class binding. val = htmlJsonFixer.Replace(strings.Trim(val, "{}")) lines := strings.Split(val, "\n") for i, l := range lines { lines[i] = strings.TrimSpace(l) } val = strings.Join(lines, "\n") val = jsonAttrRe.ReplaceAllString(val, "$1") el.Classes = append(el.Classes, strings.Fields(val)...) } } } } } for c := n.FirstChild; c != nil; c = c.NextSibling { walk(c) } } walk(n) return }