ref: d3da2e1b89f30f404c3d11053680098f1b7bf677
dir: /man/2/prefab-style/
.TH PREFAB-STYLE 2 .SH NAME prefab: Style \- fonts and colours for ITV toolkit .SH SYNOPSIS .EX include "draw.m"; include "prefab.m"; prefab := load Prefab Prefab->PATH; Style: adt { titlefont: ref Draw->Font; textfont: ref Draw->Font; elemcolor: ref Draw->Image; edgecolor: ref Draw->Image; titlecolor: ref Draw->Image; textcolor: ref Draw->Image; highlightcolor: ref Draw->Image; }; .EE .SH DESCRIPTION The .B Style type collects the font and colour information for an application or a set of items within an application. Except when using the .B layout routines (see .IR prefab-compound (2) and .IR prefab-element (2)), the members of a .B Style are the only way to control the appearance of .B Prefab items. Note that although the .RB `... color' members of .B Style in practice often refer to a literal colour (a single replicated pixel of colour), they can be any image. .PP .B Styles are allocated by regular Limbo definitions; there is no allocation function. All the members of a .B Style must be defined. Although it will not cause errors to modify the members of a .B Style after it has been created and passed to a .B Prefab routine, the results may be unpredictable. .PP .TP 10 .B edgecolor This .B Image specifies how to draw the edges, or borders, of compounds. .TP .B elemcolor This .B Image specifies how to draw the base, or background, of elements and compounds. .TP .B highlightcolor This .B Image specifies the colour to use to highlight a selected element. .TP .B textcolor This .B Image specifies the colour in which to draw an item's regular text. .TP .B textfont This .B Font specifies the font in which to draw an item's regular text. .TP .B titlecolor This .B Image specifies the colour in which to draw an item's title text. .TP .B titlefont This .B Font specifies the font in which to draw an item's title text. .SH SOURCE .B /libinterp/prefab.c .br .B /libprefab/*.c .SH SEE ALSO .IR prefab-intro (2), .IR prefab-environ (2)